D&D 5E (2024) Next issue of Game Informer will have details on the two upcoming Forgotten Realms books

100% agree.

I did notice that Icewind Dale: Rime of the Forstmaiden says the leaders of the Many-Arrow tribe periodically unite the orcs of the Spine of the World under a single banner, sometimes leading them through times of great peace. So there's at least a small chance the new books will include a peaceful kingdom of Many-Arrows in 1501 DR.
I haven't gotten around to reading that adventure in its entirety, so I wasn't aware of that. That's good to hear! Maybe there will indeed be a Many-Arrows revival in the new FR books.
 

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As an aside: I've said this many times before, but I think one of the worst decisions WotC made in the early 5e transition era was to wipe out the Kingdom of Many-Arrows. They had been steadily building it up as an example of orcs growing beyond their savage nature and would've been a perfect vehicle for introducing their new take on the species ... but no, they had to throw the baby out with the bathwater by undoing pretty much everything from 4e with their War of the Silver Marches and Second Sundering events.

It could have been another example of them building on existing lore instead of introducing a retcon. Such a missed opportunity.
Many-Arrows could be talked about, it's still on the map even if it's territory has drawn back.
 



Many-Arrows could be talked about, it's still on the map even if it's territory has drawn back.
Honestly, it makes sense, given the how the 2024 PHB presents orcs. It would be completely reasonable to have a homeland where orcs of every alignment could be from. And that area is rough and hardly mapped - there's plenty of room in the Spine of the World and the Ice Spires between the scattered dwarf settlements in old Luruar and Hartsvale to the northeast for a remnant kingdom to still be around. It would very easy to add in some "hitherto unmapped valleys" in that region, as it's very hostile climatically and geographically for explorers to visit.
 

Honestly, it makes sense, given the how the 2024 PHB presents orcs. It would be completely reasonable to have a homeland where orcs of every alignment could be from. And that area is rough and hardly mapped - there's plenty of room in the Spine of the World and the Ice Spires between the scattered dwarf settlements in old Luruar and Hartsvale to the northeast for a remnant kingdom to still be around. It would very easy to add in some "hitherto unmapped valleys" in that region, as it's very hostile climatically and geographically for explorers to visit.

There were also tribes of Orcs who worshipped Eldath as well.

Plus the mysterious world that the Grey Orcs came from that had powerful divine magic.

And the Orcs/Hobgoblins/Kobolds/etc... from Zakhara where they are simply integrated into regular Zakharan society.
 

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Odd thing: I had thought the D&D Beyond website said there was gonna be 37 monsters, but this promotional piece says 39! Not too big of a different, but I hope that it's the latter! I love me more monsters!


EDIT: D&D Beyond now says 40 monsters???
 
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Odd thing: I had thought the D&D Beyond website said there was gonna be 37 monsters, but this promotional piece says 39! Not too big of a different, but I hope that it's the latter! I love me more monsters!


EDIT: D&D Beyond now says 40 monsters???

I guess, like Schrödinger's cat, we won't know until we open it.

I am curious what the monster/individual villain ratio will be, as there have been indications that a good number of individual foes will be appearing.
 
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