I have been working on a D20 system for the last few years that I call Nexus D20. It is designed to be simple to use but have lots of crunch. It is a lot more then a set of house rules. It's a whole new D20 system.
Character creation is quick - there are several classes that are fairly general. The details lie in the feats instead of having lots of class abilities per level.
It works for several tech levels. You can create a game for low tech Steel Age with traditional fantasy or a high tech space game or anything in the middle. You can even mix them with no problem and have low tech wizards meeting cyborgs.
It's great for conversion from other settings. You can run D&D campaigns, Star Wars, Rifts, etc. in it. I am working on a settings page for each one of these as well.
Combat is fast and simple. There is one roll per action. There are no damage rolls. It's built into the system. There is no defense roll. One roll for attack on all sides. Very quick. It can deal with a long brawl as well as a knife in the gut.
Try it out and I would love some feed back!
Also if anyone is good at art I could use some for it.
Character creation is quick - there are several classes that are fairly general. The details lie in the feats instead of having lots of class abilities per level.
It works for several tech levels. You can create a game for low tech Steel Age with traditional fantasy or a high tech space game or anything in the middle. You can even mix them with no problem and have low tech wizards meeting cyborgs.
It's great for conversion from other settings. You can run D&D campaigns, Star Wars, Rifts, etc. in it. I am working on a settings page for each one of these as well.
Combat is fast and simple. There is one roll per action. There are no damage rolls. It's built into the system. There is no defense roll. One roll for attack on all sides. Very quick. It can deal with a long brawl as well as a knife in the gut.
Try it out and I would love some feed back!
Also if anyone is good at art I could use some for it.