I received my new books and had a chance to look at them; honestly, after a 1st read, I seriously love them.
It is very streamlined, and they fixed the ranger by splitting it into two classes: hunter and shepherd, both of which work significantly better than the grab bag of the 5e ranger.
plus, they did what I have suggested for years: equipment slots, not weight encumbrance, so it is easy to keep track.
Plus, they've addressed the size issues that make tiny/large pieces a problem.
Reducing to 4 attributes and only using pluses makes tactical sense, as it cuts down on the "not really sure which save it is supposed to be" issue that 5e introduced.
If I ever do a 3rd version of Hodgepocalypse, this will be the basis. Still, I will probably have to add things to fit my vision (because I want my three distinct things: monster PCs with related abilities, modern weapons, and vehicle rules).