Wil muses aloud, giving his ideas to his comrades to use or refuse. "This kidnapper may well be associated with the baron. But this appears to be a port city. People come and go here all the time, so there'll be few that remember our quarry even if they saw them. Furthermore, they could have used one of the ships to leave.
Mayhap we should pursue our questionings there? Or seek someone more likely to know the comings and goings of odd folk? if there be a temple here, we could have a divination performed for us to help show the path... though no one specific ritual comes to thought"