D&D 5E (2024) No 5.5 AP Yet?


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My 5 year old nephew uses his magnaclips to make his own games. No one told him he could or couldn’t.

Intelligent, creative people - that I’ve always found most gamers to be - don’t really need permission to do anything. Neither do they need leading by the nose.

I’ve seen new players borrowing stuff from three different systems because they liked it and were enthusiastic.

Let’s cut out the whole experienced DM, new DM stuff. Start from the assumption that people aren’t idiots and you don’t necessarily know better - you’ve just had longer to embed your viewpoint.
 

Here theyre generally older or under 20 with there friends.
Not many in the 25-39 range.
Florida in general has a somewhat older skew in its population compared to a lot of other states Here in my corner of south Florida id guess that the ages skew a couple decades higher id peg the gap somewhere between 30something and 40 something. We have a couple regular younger boomer/older genx GM's and almost nobody in my age group (xenial) before dropping to the half or so if us regular gms who are 20somethings and the tweens
 

Florida in general has a somewhat older skew in its population compared to a lot of other states Here in my corner of south Florida id guess that the ages skew a couple decades higher id peg the gap somewhere between 30something and 40 something. We have a couple regular younger boomer/older genx GM's and almost nobody in my age group (xenial) before dropping to the half or so if us regular gms who are 20somethings and the tweens

Im young Gen X. Not many in my age group. I find more veterans older and young 30s on down.

University city. I could probably advertise tomorrow and get 5-7 in a week or two student age.

I took on dad+kid combo as finding a group for 40 year old and 13 year old son was apparently hard. He volunteered to DM for teen group derp.

Recruiting a veteran players functionally impossible think I'll stop taking 50+ men.
 

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