Rith the Wanderer
First Post
Falling Icicle said:This is more appropriate for the house rules forum, but I thought I'd post my idea about how Animate Dead could work as a spell. I wanted to make something roughly comparable to Bigby's Icy Hand, but different. The skeleton doesn't need to be sustained, but it still requires the Wizard to spend a minor action to direct it. It also does less damage than Bigby's Icy Hand and can be attacked and destroyed.
Animate Dead
Wizard Attack 5
You strike the ground with a wave of black lightning and a skeleton warrior crawls from the ground to serve you.
Daily * Arcane, Conjuration, Implement
Standard Action
Ranged 20
Effect: You conjure a medium-size humanoid skeleton warrior in an unoccupied square within range, and it attacks an adjacent foe. The skeleton can help an ally flank. It lasts until the end of the encounter, for 5 minutes or until destroyed. The skeleton has a number of hit points equal to your Blooded hit point value, Speed 6, an AC and other defenses equal to 10 + your Intelligence bonus + 1/2 your level and resist necrotic 10. Directing the skeleton to move and/or attack or take some other action is a minor action for you. It can attack only once per turn. As a mindless creation, it takes no actions unless you spend a minor action to direct it. You can also direct a skeleton to take other appropriate actions, such as opening a door, picking up an item, and other such basic tasks. Assume it has a Strength score equal to your Intelligence score for determining how much it can lift, move or carry.
Target: One creature next to the skeleton
Attack: Intelligence + 3 vs. AC.
Hit: 1d8 + Intelligence modifier damage.
Um, excuse me but this thread is for bickering about how alignment is or is not dumb and whether or not 4e is a scheme by Wizards to take away our fun. Please take your constructive responses to the OP somewhere else.
Ahem...anyway, I actually really think this is a good idea for someone who wants to have the necromancer flavored wizard, although I do think many people aren't going to be satisfied without a permanent skeleton crew that can be up to twice their level in HD...er...level.
I think if I allowed this in one of my games I would make it permanently dazed though (one action per minor action only) as it doesn't go away if you stop thinking about it like the other conjurations.