Lindorie said:Is this true? We have a party of 6 without a Cleric. A few times, a party member has fallen to negative hit points. The Warlord tried to use Inspiring Word to bring them back up. After several discussions, we decided that since the downed character is unconscious, he can't hear the inspiring words to wake up.
You can house-rule it that way if you like, but it's not the way the rules are written and it's a MASSIVE nerf to the warlord class. The warlord's inspiring words are supposed to be able to penetrate even unconsciousness and rouse dying heroes back to the battle. It's a very cinematic sort of thing, but cinematic is the name of the game in 4E.
I'm currently playing in a party with a Charisma-based warlord (me), an archer ranger, and a paladin, and we do just fine. I have a fair bit of healing to toss around, maybe not quite as much as a cleric would, but certainly enough to keep the party going.
Obviously, your game is your game, but I would hesitate a long time before imposing a house-rule like the one you describe. If it helps, you might think of dying characters as not unconscious but merely incapacitated; like a more severe form of stun effect. They're lying there in a haze of pain, barely conscious, feeling life ebbing away... then they hear the warlord bellowing "ON YOUR FEET, SOLDIER!" and stagger back up.