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Can we please just let this thread die?
Nobody is forcing you to read it.
I've gained a clearer understanding of why others want prices in just the last few pages.
Can we please just let this thread die?
Nobody is forcing you to read it.
I've gained a clearer understanding of why others want prices in just the last few pages.
Most of the people who would buy items and most of the people who try to sell them are the same: adventurers.This has never really been an issue in my game. Primarily because people with enough liquid gold AND a desire to purchase a +1 sword are very rare. Couple that with the vast majority of towns aren't going to have any magic for sale anyway. There's no way for a merchant game like that come about in my world. I can see that becoming an issue if magic items are fairly commonly bought and sold, such that each town will have a number of them for sale and have people to buy them.
I think you're misinterpreting my concern a little bit. It's not that if prices get published suddenly a bunch of players will start demanding they get to purchase anything they want.
It's more that a price list normalizes the idea of buying/selling magic items. It gets used in different ways by different tables, but overall the existence of official "prices" can easily give the appearance of blessing the idea of buying your way to magic item nirvana, regardless of what the supporting paragraphs say. And then that idea ends up getting baked into the community's...or a sub-set of the community's...perception of what D&D is.
For example, a group of kids new to the game might see such a price list and in the process of figuring out the game on their own (just picturing myself in the 80's) and, based on the existence of that price list, freely allow buying/trading of magic items. 15 years later they're all, "WTF? Of course you can buy whatever magic items you want! I've been playing that way since 1977!* In 5e there's even price lists! It's right there in the rules!"
Why do I think that's going to happen? Because a) that's what happens with D&D, and b) it happened right here in this thread.
(*Because, as we all know, as soon as you get on the Internet to discuss D&D it turns out you were besties with EGG.)
Never!4 Types of Statements:
Convention: a statement that is true or false because we define it as true or false. A field goal is worth 3 points (true). A simple majority is <50% (false).
Fact: a statement that is true or false because it can be verified through observation in the real world. There's a tree in my front yard (true). Hillary Clinton is the POTUS (false).
Preference: a statement that is neither true nor false because it is based on subjective criteria. I like vanilla ice cream more than chocolate, or Snoop Dogg is the best rapper ever.
Opinion: a preference which uses a fact or convention to support itself. Opinions cannot be true or false (or right or wrong) because they are essentially preferences, even if the supporting statement is true.
I've posted this little block of statements in other threads that have gone on way too long. To remind people what's really happening here...
We have two basic preferences: "I want magic item price lists," and "I don't want magic item price lists."
We have several facts: "Previous editions had magic item prices," "The 5e DMG says magic items are generally not for sale," etc.
And we have a butt load of opinions, "I want magic item price lists because previous editions had them," and "I don't want magic item price lists because the DMG says..."
There have been other preferences and opinions (with corresponding facts), some more nuanced than others, but no one is right or wrong here because all our preferences and opinions cannot, by convention, be right or wrong.
Since no one can be right or wrong, the only point (IMO) of arguing these opinions/preferences is to sway the opposition. Over the course of almost 60 pages I haven't seen a single person switch sides. I rarely advocate for shutting down discourse, but all meaningful discourse has been made and rehashed ad nauseum.
Can we please just let this thread die?
Most of the people who would buy items and most of the people who try to sell them are the same: adventurers.
I take it as a given (for a boatload of reasons) that the PCs I happen to be DMing or playing are by no means the only adventurers in the world, or even in the town. There's almost always others, and those others are just as likely to have sellable items as the PCs are; and just as likely to have coin enough on hand to buy from the PCs if they see something they can use. Toss in the occasional item made on commission by an artificer and then never claimed, along with an heirloom or two now and then, and yeah: trade in items, though far beyond the reach of the common folk, is going to become relatively common among the adventuring class.
This still doesn't mean a PC can always - or ever - buy exactly the item it wants. What's available is random.
Lanefan
I didn't want to be too obviousDon't you mean Nevvur?
You're right, of course, I don't have to read it, and if what you say is true then I've clearly overstepped in my assessment. Like yourself, though, I seem to be irresistibly drawn here despite my intent to bow out pages ago.
Is there a way to put a thread on my block list?![]()
...
We have two basic preferences: "I want magic item price lists," and "I don't want magic item price lists."
Can we please just let this thread die?