No Man's Land (IC)

While Therin and Ichiru get the maps, Whin tells them he's headed to *that tavern*, and then he (And any who choose to follow him) will be heading to *that tavern* to gather some info. He wants to know what news has come out of Hail recently, as well as asking various people for frames of reference, descriptions, and landmarks in/around Hail (Looking for enough to base a Greater Teleport on). He'd also like to know some relative distances to the various 'important' places that have been listed so far, as based from their current location (This could be gathered from the map when Ichiru shows up). He'd also like to know if these towns (which are obviously heavily warded) prevent instantaneous translocation effects. (If greeted with blank stares, he'll simplify to "Can you teleport into town?")

Not sure if this info would be relatively available, but if a Gather Information check is required for this, I'll expend the Moment of Presience for a total bonus of +30.
 

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Darimaus said:
" Damn religious types. They are always hindering my plans. I trust you are not as foolish? "
Morrigan cocks and eyebrow and says nothing for a long moment, quietly regarding his mysterious interlocutor.

"You were wise to hide yourself from him," he remarks, his expression hardening. "And foolish to show yourself to me. If you have business here, then out with it. Otherwise, begone."

OOC:True Seeing, Mind Blank, and Greater Invisibility are still up. As is Detect Magic, so Morrigan will give this person the old hair eyeball and see what he sees [spellcraft +35]. He will also ready an action to dispel should this person begin to cast [again, spellcraft +35]. I'm making a listen check for Taibhse, as well [38] to overhear this conversation. If he does, then he will reverse direction and head back toward Morrigan, still hiding and moving silently. If not, then will continue heading for the road.
 

OOC: late intro, I came up with a reason for Sylvie being out of it for the battle. Feel free to edit

IC:

Sylvie sat quietly in her bunk reading a book as she nestled in a homespun comforter to help fight off the damp that all such ships have. Crack.. *What was that!* She though, *I _hate_ all these strange ship noises. Why coudln't we all just teleport. . . " But growing shuddering and splintering sounds quickly interrupted that train of thought . Then the world turned upside down as a giant blade sliced inches from her flipping her bunk up untop of her as the ship began to break up. *darkness*

"Grooan" Sylvi said and rubbed her bruised head as she came too hearing the sounds of battle around the ship... err wreck. *WellFMeSixWaysToSundayButThatWasUnexpected. TimeToKickAss... (then a bit more collected) Oookay, so who is who. Awww... one side is leaving already? And it does not look like ours. And, I was soooo hoping to 'play' after they ruined my comforter. The F'ers*

As the foes retreat Sylvie cautiously flies up and starts to look for and rescue any survivors, as well as to look around to see where those who got a piece of action might be gathering. Use arcane sight as well as blind sense and so on to locate any survivors, or corpses for that matter.

OOC: Sylvie is invisible and has snot loads of immediate defence available - if it comes up.
 
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Yashar rises higher, watching the landscape below and ahead, caring little if he's seen by half the island. Then he surges forwards, ever east, the great powerful strokes of his wings soon makes the gatekeepers camp dwindle behing him.

ooc: 60ftx3/round, forced march as long as he needs to.
 

Yashar bypasses the Construct destroyer with little care. He continues on by himself, finding himself going from a hilly plains, to riding overtop of a swamp. He takes note of three small villages as he continues on, as well as the single mountain rising from the foggy, dank, terrain housing what looks to be bustling metropolis. He encounters only one other city along is overhead travels, but it looks to be destroyed, flames and smoke rising up from the swamp to greet Yashar. So far, his flight has one and a half days.

OOC: I'm going to post your flight in pieces. If you want to stop, just post your actions. If you want to keep going, just say "go on".


Despite his continued usage of magical forms of insight, Morrigan sees just a plain man, no magic about him at all.

" I have little interest in spellcasters... "

The man takes second to spit on the ground as he mentions the word spellcasters,

" However, I am intrigued by your interest in that... "Thing". What I want from you is simple. "

He flicks a stone at Morrigan, which glows with magical power the second it leaves the stranger's hand.

" Continue following it. Never let it out of your sight. It is of great interest to us. All you need to do is carry that stone with you. It's simple enough even a caster can figure it out. "


Whin tries to investigate the country of Hail, but is dissapointed to find that the simple people of the city Grace have little to offer him. Most don't even understand the complex concept of teleportation. Upon looking at the maps however, he and his fellow party memebers are astonished. While some of the scrolls contain a simple map of the island, some focusing on different sections in varying detail, there is included full detail pictures, so vivid it looks like they could have never been drawn by hand. There are twenty such locations, as well as a map to indicate which location is which. It seems that the elf knew of Whin's intentions as well...

OOC: If you think I'm going to lump sum give you all the info on those maps, your greatly mistaken. This falls under the delicate catagory of "Ask and ye shall recieve".


OOC: To all people on the sunken boats, this is the point where the DM leaves you to your own devices until you get something decisive going. You're sitting on a wrecked boat in the middle of the ocean. What you do now is up to you. And please post actual actions. I won't reply to simple dialog, since its just going to be talking amongst PCs (and NPC survivors, who will respond if talked to, but won't be doing anything on their own).
 
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Darimaus said:
Yashar bypasses the Construct destroyer with little care. He continues on by himself, finding himself going from a hilly plains, to riding overtop of a swamp. He takes note of three small villages as he continues on, as well as the single mountain rising from the foggy, dank, terrain housing what looks to be bustling metropolis. He encounters only one other city along is overhead travels, but it looks to be destroyed, flames and smoke rising up from the swamp to greet Yashar. So far, his flight has one and a half days.

OOC: I'm going to post your flight in pieces. If you want to stop, just post your actions. If you want to keep going, just say "go on".

Yashar scents the air as he circles closer to the runied city, watching the ground below for any sign of living sapients below. Hovering briefly on a thermal updraft he allows himself a small smile, whoever had done this was a worthy enemy.

ooc: How recent does the destruction appear? How much of what was burnt is still on fire?

spot: 17+d20
listen: 17+d20
 

Munthrek quickly gazes over the destruction of the three boats, thoughts of how to rescue all the survivors racing through his head. "Thorn! Help me find the biggest peice of boat! We need to get all those who survived into one place!"

Munthrek will fly down into the water, allowing Tekumo to swim on the surface. They will look for the biggest peice of boat still afloat to put the survivors on. If they come across any on their search, Munthrek will pull them up onto Tekumo with him.

Need a spot check? Search check?
 

Darimaus said:
Whin tries to investigate the country of Hail, but is dissapointed to find that the simple people of the city Grace have little to offer him. Most don't even understand the complex concept of teleportation. Upon looking at the maps however, he and his fellow party memebers are astonished. While some of the scrolls contain a simple map of the island, some focusing on different sections in varying detail, there is included full detail pictures, so vivid it looks like they could have never been drawn by hand. There are twenty such locations, as well as a map to indicate which location is which. It seems that the elf knew of Whin's intentions as well...

OOC: If you think I'm going to lump sum give you all the info on those maps, your greatly mistaken. This falls under the delicate catagory of "Ask and ye shall recieve".

Ichiru thinks for a moment about what the strange elf's motives might have been in helping them, then sits down to study the territory around Grace and the country of Hail.

[sblock=DM]Sense motive 39 http://invisiblecastle.com/find.py?id=1000715
Probably should have rolled it earlier, but basically Ichiru just thinks about whatever he can make of the elf's intentions - are they straightforward; was the elf pulling his leg, or did he seriously believe he knows everything?[/sblock]

Ichiru looks for mountains, caves, swamps, forests, and large bodies of water. He also looks for any natural wonders in the area, and commits the locations of major cities to memory.

Having done that, he ensures that the group's conversation is private before mentioning that he may have a lead to follow up in town that night.

[sblock=DM]Spot check 47 if need be. http://invisiblecastle.com/find.py?id=1000716

If there are extra copies of maps, Ichiru will try to pocket an extra map for his own use, figuring that this is safest in case the group gets split up. Sleight of Hand 32. http://invisiblecastle.com/find.py?id=1000723

(Ichiru is intelligent enough to try to take a map while conditions are optimal, not while everyone is looking at him and talking about his possible lead.)

If there are no extra copies, Ichiru refrains from doing something that would impair the group's pool of information.[/sblock]
 
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Obsidian & Granit

With a steady pounding rhythm Obsidian effortlessly travels the path in front of him. As minutes pass to hours and days turn into nights, the beat of his heavy feet hitting the ground never changes. His gaze is fixed on the horizon and never falters despite the changing scenery. He knows not of what he is looking for however, he has faith that whatever he is suppose to find, he will know it when he sees it. For his end objective always begins and ends with steel and death. Such is the chase when you master is the Lord of Battle.

OOC: Survival Check (1d20-3) = 7, He will attempt to make a visual reference within the landscape though he is not that wise to do so. Run 25'x3 (10miles per hour for 24hrs)
 

Obsidian ventures along the plains until finds himself at the edge of a massive desert. Plodding his way through the sand, the Construct makes his way through the baron landscape for three days before he manages to come to the edge of the dead land. Not that his alternative proves any more filled with life. In front of him is a gigantic volcano, lava spewing down its sides, clouds of ash pouring out. It is at this time that travel becomes more difficult, for Obsidian must avoid the horrid rivers of molten rock that can even harm one such as himself. (OOC: From you I will need a spot/listen check, and a roll for initiative please.)


Ichiru thinks back to his encounter with the elf, but does not find any deception in Mivellios'
actions or words. As far as he can tell, the elf does indeed believe he knows everything. OOC: In terms of the maps, there are no duplicates, however there are maps that cover similar things you could take without leaving large information gaps. And btw, you don't need a spot check to read a map :p


Munthrek and his compainions set about gathering the survivors into one safe place. They find a large chunk of the deck of one of the ships still mostly intact and bring the people over to it. Strangely, they find noone that has been seriously wounded, all the casualties having been claimed by the depths.


Yashar investigates the burned city, and gets there while most of it is still burning. The devastation is fresh. Elven bodies lay all over the city, burned and scorched into horrid clumps of crisp meat. Whoever did this was here just recently, and their trail leads up North. All Yashar can tell of the attackers, there was many of them.
 

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