No Man's Land (IC)


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Whin stood at the edge of the antimagic, inent on the lord, continuing his speech. When the dark hands come down, he growls in anger, looking up at the beast. Grabbing at the arms, he flexes his inhumanly powerful muscles and tries to keep them off, though one manages to wrap around his throat.
Growling, he grabs at the remaining one with both arms and pulls, ignoring the pain of the spines driving into his throat.
*Assuming success*:
Whin steps backwards and almost sighs with relief as his magic floods back to him. with a quick snap of both wrists, he is wreathed in a protective shield of energy, and there is suddenly a large glowing staff in his hands.
"That was the stupidest mistake you've ever made. I wouldn't have killed you if you'd Just told me the truth. Now I'll torture it out of you and you'll beg for death to end the suffering." He growls, and shouts at the Choker in Infernal "COME MEET YOUR DOOM!"

[sblock=OOC]Damit, if ever there was a creature who hated antimagic it's Whin!!!
Initiative : 24 Woot, NAT 20! there's an Omen. (Don't suppose nat 20's get any special bonus on init?)
Grapple checks to avoid grapple: 32,49
Damit, another 20 but the 3 screws me. If he hits me once more for that damage I'm dead. Whin was all about high ac glass jaw.
Grapple check to escape:(You can make one in place of an attack and I have 4 attacks normally.
36
39
46
40
If I succeed on any, Whin will take a 5' step back out of the AntiMagic, and activate his Shield as a swift action, flicking his wrist so that the Forcelance appears in it.

BTW, I've updated my Rogues Gallery sheet now to include a section on my stats in AntiMagic. ;) my Ac drops to 22.. THAT'S WRONG!!!!!
[/sblock]
 

Whin struggles with the tantacle caught around his neck, and barely manages to get free, escaping the anitmagic field with a quick step back. The Chocker hops down from the roof and steps right up close to Whin as it unleashes a flurry of attacks from its various natural weapons. (OOC: 5 attacks in total, none of them hit.)

OOC: I'm going to say the two Ghasts beat Meekor in initiative, considering he only has +2 and would need a twenty. (roll anyways, if you score a 20, we'll use it in your next encounter ;) )

The two Ghasts charge, one attacking Grift, the other Meeker. (OOC: Both hit. You both take 31 damage, as well as need to make a fort save DC 35 against paralysis, and a DC 35 fort save against being sickened)

You all get to go again now.
 

[sblock=Checks & Combat Info.] Init Roll (1d20+2=15)
Fort save of Paralasis (1d20+21=38)
Fort save for Sickness(1d20+21=39)
Turn Check (1d20+4=13) So Caster level +1 making that 21 and turn damage... Turn Damage (2d6+24=33) I assume this means I can turn 33 levels of undead no more of which can be over level or ecl 21?

Combat Info: Init: 15 AC: 39 (18 touch, 37 FF) HPs: 121/152 [/sblock]

" FOOL!.... you all die now... and your king will be sent to the Abyss where he will live eternal damnation!" the raging goblin sputters as he releases his hold on the energy drain spell and grasps his holy symbol with a grin, attempting to turn his ghast to uneven the odds a bit, knowing it would turn the fight to their advantage.... as the ghast attacks he takes a claw to the face and yet as the ghastly effects bare down on him the little goblin shines as he resists the morbid effects and pressed on hoping to press the symbol to the ghasts forehead if he can reach...
 

s@squ@tch said:

"Ho there Munthrek, that is an interesting conundrum. The question we may need to answer is, do we want to get back in touch with the others? It is quite obvious that in our time of need, they abandoned us. Only Lowryllyth was honorable enough to come to our aid."

"I say this to you, let us join forces and do what our patrons ask of us, together. For I feel that you are an honest soul and are sworn to a similar code of ethics. We will all need help along this journey, and I desire someone who can be relied upon."


"I agree, goodly monk. We seem to be able to fend for ourselves, and maybe this way it will be easier for us to complete our task." Munthek says to Jareel as they head out on their journey.

OOC: Sorry this is a bit late

Listening to Darimaus, Munthrek's and Tekumo's ears perk up as he mentions dragons. "Dragons? Pray they are not the spawn of that beast Tiamat. Tekumo, our God may have given us more work to do" he says to the now humaniod Tekumo.
 


Necro_Kinder said:
"I agree, goodly monk. We seem to be able to fend for ourselves, and maybe this way it will be easier for us to complete our task." Munthek says to Jareel as they head out on their journey.

Sylvie replies to the man as he leaves, "Ooh Dragons? I loooove dragons! Fascinating creatures... (waves) Toodles. Tnaks for the help."

Then to M&T, "Well how about we try to avoid them first Hmmm?"

To the rest, "Why don't I fly upward a bit, invisible, do some areal scouting, and then just teleport us once I see the destination? Saves all that (challenge voice) 'who goes there?', (angry dragon voice) 'Now die by dragon fire' parts of the script. . . Which is admitedly less interesting, but it gets us to the town quicker."

OOC:

Presumably some signs of town should be visible three miles out if your airborne...
 

Thorn doesn't seem terribly worried about dragons, but nods to Sylvie. "If that's in your power, I say go for it. I didn't come here to fight dragons."

She pauses, "Unless the awakening beast is a dragon."
 

Unkabear said:
(ooc http://invisiblecastle.com/find.py?id=1026316 I would just like to say that I believe that I should recieve a 0 round action before I get trounced. That being said I am sitting there like a straw man waiting to be burned. failed both.)

OOC: There are in fact two sides to the argument here. The first is, you didn't state any readied actions, and since the combat's surprise round consisted of the undead attacking and dropping from the roof, you wouldn't get any action. The other side would be that their is a possibility that you didn't get the chance to post a ready action and got skipped over. Either way, it won't matter here. What does matter to me is that you didn't post an optional action, you just stated you thought you should have one. So realisticly, I have nothing to go on here, and that just prolonged this engagement. For future reference, if you're going to make that kind of a statement, it is your obligation to provide me with an alternative and save us a round of posting.

While Grift is unfortunatly felled by the horrid stench and paralysis of his "Ghastly" opponent, Meekor perseveres, forcing his holy energies upon the pair of attackers and rendering them both into wisps of dust. However, this holy power is lost on the powers of the antimagic field shielding Whin's deadly opponent.


OOC: Fenris2: The town isn't three miles out, it's three hours out. You don't know what kind of land speed he is reffering to, but its gonna be further than three miles.

Sylvie flys out from the tree cover and quickly speeds over the border. What stuns her is the sudden change in scenery, as the warm, calm forest gives way to a snowy tundra. She does note that the border guards from the country just exited failed to notice her prescence, though she can't seem to spot any from the other side. She continues on, attempting to locate the town, and after about an hours flight, she still hasn't noticed anything. Then her blindsense detects something following behind her. A huge sized dragon.
 

Darimaus said:
OOC: Brother Allard: I don't think find the path will work, since your asking it to find a spot based on another plane using the one your on as a reference point, and it can't go to locations on other planes. Its too much of a stretch, sorry.

After about 30 minutes in shadow - enough time to put some serious distance between themselves and the previous altercation - Morrigan and Taibhse drop back into mundane reality. With a petulant wave of his hand, the archivist conjures a shimmering portal into being and steps through with his cohort following close behind. Flinging his spear at the translucent servent in the foyer beyond, Morrigan shouts for his dinner and storms off to sulk in front of the fire.

Tiabhe merely shrugs and takes up his customary position in the foyer's alcove.

OOC: Casts Mord's Mansion. They will wait out the night, finish healing up, and probably cast some divinations - which I will post later today - and then prepare new spells for tomorrow.
 

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