No Man's Land (IC)

Darimaus said:
Sylvie flys out from the tree cover and quickly speeds over the border. What stuns her is the sudden change in scenery, as the warm, calm forest gives way to a snowy tundra. She does note that the border guards from the country just exited failed to notice her prescence, though she can't seem to spot any from the other side. She continues on, attempting to locate the town, and after about an hours flight, she still hasn't noticed anything. Then her blindsense detects something following behind her. A huge sized dragon.

Does see invisible pick it up? She has that 24/7 too along wth the blindsense, darkvision 200', arcane sight and Mind Blank to if it matters for counter detection purposes... ;-)

Any idea what type of dragon and what she knows about it? What sorts of spell does it have on it? Not sure what she can tell with blindsense if see invis/arcane sight does not pick it up... Which would have her curious for sure. Is it gaining on her? Or shadowing her?


Know arcane: 44 http://invisiblecastle.com/find.py?id=1027845
 

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Whin grins. "To hell with him, I say. Devils have FAR more inventive tortures," He laughs and swings his staff at the thing in front of him, repeatedly bashing at it and then stepping backwards, motioning it forwards "Come get me if you're not afraid to leave your safe zone."

[sblock=ooc]
I'll assume that since I'm out and he's IN the field, that my weapon will not be magical when it hits him, but I still retain all of MY magic. (don't get the weapon's +2 Enhancement to attack/damage).
Quickened Heroics(+2 morale to atks, saves, skills for 200 minutes), followed by Full attack.
Attack rolls: 35,34,40,32,21
*The attack rolls listed are all 2 higher, I forgot to factor in the Quickened Heroics into them when I wrote it into InvisibleCastle, but added it when I wrote the numbers here*
Damage Rolls: 27,41,32,37,33

5' step back at end of action
[/sblock]
 
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OOC: Brother Allard: Sournds good.


OOC: Fenris2: The dragon is not invisibe, and now that you know where to look, you can see that its white.
 

Whin battles valiantly against the Choker, but as was the creature's efforts, his was in vain. Neither of them were able to score a hit. After the exchange, Whin steps back, but the Choker simple uses its reach to attack from the inside of the field, catching Whin off guard enough for a single stike to get through (OOC: One hit, 32 damage)

While the battle continues, the King tips his crown at the warriors and takes off down a hidden corridore, closing the door behind him.
 

Darimaus said:
The Lady stands up and heads for the door.

"Well, its been fun, but I want to get some rest before the action starts. Call me when your ready."

OOC: I'll let you take care of the planning stages. Realistically, as long as its not too overblown and you're willing to put the resources forth, I probably won't object to any of the prep work your planning. Be as detailed as you want to be. Its more fun that way ;)

After watching the lady go, Ichiru peers at Therin. "Not hurt, I trust? That rather surprised me. What do you make of things?"

OOC: Ichiru is mostly waiting on Therin for some input, with regard to both what just happened, and whether or not he likes the plan.

We may have a list of questions to ask later via commune, which will then hopefully result in specific precautions.
 

Whin Growls, his form surging with inner power as he gets into a stance to attack the thing the next time it swings.
"Grift, Go do something about the king, Meekor and I will handle this thing!" Whin calls over his shoulder, gritting his teeth in pain as he is very wounded. (98 damage / 166 hp)

[sblock=ooc]
Swift action: Quickened True Strike.
Ready Action : Free action to store staff, then Grab it and attempt to pull it out of the Field when it attacks me next time. *I keep the staff out till it attacks, so it thinks I'm going to swing at it*.
Since my Intimidate Check got cancelled by the Beasty, I guess I'll use my Moment of Presience on the Grapple Check.

This thing's going DOWN.
Touch Attack to start grapple: +48.
Grapple check: +57.
*Normally when you start a grapple, you have to enter their space.. I'm hoping to pull him forward instead... It makes sense, but there's no rules for it..*
[/sblock]
 

Darimaus said:
OOC: Brother Allard: Sournds good.


OOC: Fenris2: The dragon is not invisibe, and now that you know where to look, you can see that its white.

Ahh, how about magical effects in play? None? is it charging/closing or some such or pacing Sylvie? Would that know arcane roll mean she knows a fair bit about white dragons? Does she have a clue as to age catagory beyond that she can cue to from size?
 
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OOC: I got both ghasts? sweeeeeett hehe....

Meekor looks to his ever smaller companion in his rather frozen state and sighs.... his eyes looking back and forth to Whin and Grift.... not knowing who he should help first... Whins..... you oks?.... Grift's frozen and I don't thinks I can releases him! you needs me or should I helps him!?" the cleric asks sure Whin will say himself as the Grift is in no serious danger.....

[sblock=Question for Darimaus] is there a possibility I can do a spot check.. another one that is for something unique on the kings person... a ornate ring.... clothing... an amulet... or even the crown to remember in great detail for a spell?..... again I'm not casting it at the moment... just something for later use in case none of us can get to the king right now..[/sblock]
 
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"Where did that slyph go to? She has been gone far too long. I say we go look for her" Munthrek addresses the group as Tekumo becomes his true form. He waits for an answer before climbing on his steed and heading for the skies.
 
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