OOC: Well, time to get to it, I got a lot of catching up to do. First off, I'm glad to say I have a functional map now, however I don't know how long tis going to take to get a scanner and get it online to you guys. On that note, I've decided that due to the amount of detail involved in the different nations, I will also be making functional maps of each individual nation so you guys can get a good picture of them. Until then, I will simply answer questions you guys have, with a few guidelines. First off, I will not allow people to inquire to the locals about anything non-related to their country, or nieghboring countries. I'll try and put this into perspective for you all, there are 14 seperate nations, each with their own political situation, enviroment, and take on the events that are unfolding. There is no way I can generalize that.
And now back to our show...
Obsidian rides with his Hellfire companion overtop of the sharp, teethlike mountain tops, a harsh contrast of sparkling white snow and dark unwelcoming stone. The construct spies small shadows dotting the mountain as they fly by, and suspects that they are not a secret in these mountains. His suspicions are confirmed by smoke signals being released into the air, a guide for him and his new friend to follow that soon takes them to a small plains, an oddity in the mountains. The grass grows a healthy green, and a quant village stands. The Dragon sets down on the outskirts, obviously weary of approaching the out of place settlement. To both the Dragon's, and its rider's, surprise, a gruff voice lets out from behind them.
"Damn magicians! They always insist on a measure of comfort while the rest of their countrymen fight the wilderness and grow strong without them."
They turn to see a small but well built dwarf relaxing next to a rock.
"I see ya ain't coming for a fight this time. Yer simple mind can't work its way around food long enough ta travel this far into our country unmolested. Can't say the same for yon companion, but then again, if ye were thinking we were just sitting on our hands, yer mistaken. Speak yer peace you vile critter, and get the hell off our land!"
As Yashar travels through this new land, he notices the grassy plains quickly gives way to rocks as the land becomes baren of plants or soft soild. The land maintains its interity though, and he is able to make great time. Soon, he reaches a strange landmark the likes of which he has never seen. In front of him is a gigantic hole, filled with almost random natural stones bridges like ridged tendrils holding a chunk of land in the middle. As he reaches nearer, he can feel a wind, blowing towards the strange stine network, and when he reaches the edge, he notices that the winds are strong enough to suck a man in with ease. The random stone tendrils don't seem to have a direct path to the structure in the middle, with some randomly ending like a maze. Yashar isn't quite sure how he is supposed to cross it.
Morrigan waits out the night in his mansion, reprepares his spells and ponders what to do. The next day, as he continues to plan his actions, an odd travellor walks by.
"Gooday mate. Lovely day we're having isn't it?"
The three victors stand over the body of the Choker they had just slain, pondering what they should do. Meekor hears some shouting from down the halls, interupting their though processes. They all begin to hear shouts from the guards as they head to the audience chamber. However, before they arrive a new sounds is mexed in. The sound of battle. And soon after, silence...
The group of adventurer's listen to the robed guild member, as he relates his knowledge of the disciples.
" The one you will be seeking first is in this very region. He his a destroyer known as Albedo. He wanders the lands, destroing entire cities for no concievable reason. He has been rumored to be south of here. We had a man tailing him awhile back, but he was slain. I want you all to understand, we Stalkers are masters of survival, and unmatched at our trade. If our member was slain so simply, then this Albedo is a threat to be reckoned with. While people have told stories of seeing him, noone has seen him fight and lived, so I am afraid I canot recount his skills. I can tell you that if you want to meet with him, go to Brenno to the Southwest. The church is planning a surprise for him there. And I am sure he will be in attendance. "
Ichiru's Divining tells him that having his backup nearby would acutally be a good idea. Acting as such, he finishes his preparations for the evening. Keeping an eye on his tavern stronghold, he waits. At the preappointed time, a young girl, not even 8 years old walks in, clutching an old blade and scabbard. She scans the empty tavern and quickly bounds over to where Ichiru is waiting for her. She plaeces the sword on the table in front of the man, and smiles innocently at him.
"My lady asked me to give you this. As well, she insisted I give you a little gift to go with it."
The little girl begins singing, a deep entrancing tune about the history of their fine island, and how the brave warriors would save them from the coming darkness. Enthralled by her voice, Ichiru never reacts to the sudden storm that hits the town, nor the whirlpool that opened up in th sky. It wasn't until a gigantic crash reached his ears that he snapped out of his stupor. The little girl's face switches out innocence for an eerie seriousness.
"I was instructed to save you from the peril that would come releasing this artifact onto the world once more. Many seek its dark power. It is now up to you to save yourself, for I have done all I can. Good luck to you sir."
Before Ichiru could contemplate those words, a large claw crashes through the building leaving the top half non-existant. Looking up, Ichiru sees the largest and most fearsome beast he has ever layed eyes on. Before him stands a scaly biped, leaning foreward like a bird of prey, its fearsome hungry eyes also sharing the comparison Its long lashing tail crushes a building at the end of the block as the horned monster roars out at its newfound prey and gazes down from it's heads five story vantage point.
OOC: Ichiru and Therin (as well as all the added help) can go now.