wingsandsword
Legend
Did you follow the old d6 SWRPG? There were dozens and dozens of books made for that, there are many products that WEG made that never had anything like them made for d20.Keeper of Secrets said:Of all the people lamenting of the death of the Star Wars RPG (well, not the death, but you know what I mean), I am justnot sure how many products could be put out in the future anyway.
Examples (just going off my own shelf):
Rules of Engagement: The Rebel Special Forces Handbook (gritty special forces action, imagine if Tom Clancy did Star Wars)
Galaxy Guide 6: Tramp Freighters (An entire book devoted to being a smuggler or "independent shipper")
Platt's Starport Guide (detailed write-ups of many starports across the galaxy, from colossal core-worlds supercomplexes to tiny backwater encampments)
Fantastic Technology: Droids (a sourcebook just on droids, with huge lists of droids, as well as detailed rules for upgrading them, as well as building them from scratch).
Galaxy Guide 8: Scouts (a sourcebook for exploring Wild Space and the Unknown Regions, including random planet generators and random species generators).
Galaxy Guide 9: Fragments from the Rim (A "fluff" heavy book of rebel slang, organizations & guilds, bands & music groups, alcoholic drinks, mercenary companies, exotic locations in the Rim, and lots of well-detailed NPC's. Inquisitor Tremayne in the DSSB was originally from this book).
Live Action Adventures (Yes, West End Games made a Star Wars LARP book)
Wanted By Cracken (A Rogues Gallery of NPC's wanted by the New Republic)
Han Solo & The Corporate Sector Sourcebook (An entire sourcebook on the Corporate Sector, instead of the 2 or 3 pages it got in the Rebellion Era Sourcebook).
Stock Ships (A book of nothing but lots and lots of starships, with deck plans).