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Nocturnum OoC I

Majin

First Post
UPDATE - 5/16 - It looks like one of our players dropped. If someone else is interested we've got a spot open for one more. Agent type is preferred but I won't hold you to it if you have a better concept.

Well it's that time again. Time to start up a new campaign.

I'm looking to start up a long-running CoC campaign, centered around the Nocturnum mega-adventure, with a short trip to "Paradise" beforehand in order to get everyone aquainted with each other, (and Robert) ;)

I'll be accepting up to 6 players. I've gotten two takers interested before setting this up already, so that makes the remaining slots available 4. The game will start in the D.C./Baltimore area in the U.S. but your characters can come from anywhere if you prefer.

The Nocturnum campaign is known to be a little action heavy, but I will be keeping this to a minimum. Up front, this is going to be a heavily story-driven adventure, so quite detailed writing is encouraged. Combat/stats will not have as large an influence as the way you play your character and the investigation side of things, so keep that in mind if you choose to throw your hat into this and join up.

The era is modern. 35 Point buy (You'll need it) HP will go by the 75% of your HD, Low/High system, except for first level of course. Anyone who is interested, write me up a short character concept and we will go from there!

The situation so far:

Characters finalized - 2 of 6

Hipp - Gabriel - Architectural Historian
Insight - Vincent - Artist/Psychic

Concepts Introduced - Character Sheets Pending

Dhes - Dunstand - Hacker
ae1vart0n - ??? - Parapsychologist
Committed Hero - ??? - Agent

Concepts Pending

Velmont - ??? - ?Tough?

Wild Cards

doghead - Bruder - ???
Rhialto - ??? - ???/Psychic

*Note* Still looking for those interested in joining. It's always good to have others in case we have another dropper. :)
 
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Majin

First Post
Welcome Hero! I do have a few positions that would be preferable. Hipp will sort of be our main research guy and has claimed an interest in being the first to go insane with mythos spells. The other one who's already joined and should be posting shortly is Dhes, who will be our resident computer hacker. Here are other possibilities that will greatly help:

Doctor/Psychiatrist - For obvious reasons
Agent FBI/CIA/NSA/etc. - For secret story reasons and also the ease of free travel and rent-a-cars.
Some form of psychic - Story reasons.

If these don't interest you, feel free to pick something else, as we still have plenty of spots left to fill these roles.
 

Dhes

Explorer
Knock knock, who’s there? It’s me your puter haxor.
Il be putting up a character a.s.a.p.
Hi all hopefully this game won’t make me/us to insane, well not more than normal.
 

hippocrachus

First Post
Here's my character sheet for review:

[sblock]Gabriel Lloyd Silber
Architectural Historian (1)
Pagan American
Age: 28
Height: 6’0”
Weight: 160lbs
Eyes: Hazel
Hair: Brown
Skin: Olive

STR: 10 (0)
DEX: 12 (1)
CON: 14 (2)
INT: 17 (3)
WIS: 15 (2)
CHA: 10 (0)

HP: 8
AC: 11
~ Touch: 11
~ Flat-Footed: 10

(2) Fortitude: 0 + 2
(3) Reflex: 2 + 1
(4) Will: 2 + 2

Sanity
Current: 75
Maximum: 99
Restore Maximum: 75

(1) Initiative: 1 + 0
BA: 0
~ (0) Grapple: 0 + 0

Weapons
Pocketknife – 0 (1d3) 20x2

Skills
(3) Concentration – 2 + 1 + 0
(0) Cthulhu Mythos – * + 0 + 0
(0) Diplomacy – 0 + 0 + 0
(1) Gather Information – 0 + 1 + 0
(4) Hide – 1 + 1 + 2
(7) Knowledge (Architecture) – 3 + 4 + 0
(7) Knowledge (History) – 3 + 4 + 0
(5) Knowledge (Engineering) – 3 + 2 + 0
(6) Knowledge (Anthropology) – 3 + 3 + 0
(3) Move Silently – 1 + 0 + 2
(10) Research – 3 + 4 + 3
(3) Search – 3 + 0 + 0
(2) Spot – 2 + 0 + 0

Feats
Skill Emphasis (Research)
Stealthy

Languages
English
German
Latin
Greek

Possessions
Pocketknife (.5lbs)
~ Type: Piercing
~ AB: 0
~ Damage: 1d3
~ Critical: 20x2
2-Piece Suit
Silk Tie
Trench Coat
Docksiders
Fedora
Quad-band Cellular Phone
Good Laptop
Digital Camera
Leather Gloves
Attaché Case
Pocket Watch
Cigarette Lighter

Speed: 30ft

Moneys
$5108.52
Salary
$30000


Background
Gabriel was born in Baltimore, Maryland in the John Hopkins Medical Center. He grew up in the suburbs of the roiling harbor city with his mother, father, and two sisters as the middle child.
He studied history and anthropology at Towson University, where he received his Bachelor’s in Anthropology. Wanting to see more of the world before furthering his education, Gabriel studied abroad for a few years in Greece, Austria, and Germany. In Europe, Gabriel discovered a new-found love for architecture and the pagan gods of ancient civilizations. He returned to the States and attended the University of Maryland, where he majored in architecture and received his Ph.D Architectural History.
After graduating from the University of Maryland, Gabriel started writing his first book titled: The Empire’s Holy Roman Foundations (his agent doesn’t get it). He is currently a professor at the University.

Personality
Gabriel has the obnoxiously witty traits of a Capricorn. He isn’t overly trusting of strangers and tends to keep to himself; all that time spent in libraries has awarded him a keen ability to keep quiet and out of sight. Those that do earn his friendship find him loyal, generous, and easy to get along with despite his argumentative behavior.
In Europe, Gabriel fell out of his Jehovah’s Witness mentality to be replaced with beliefs nobody seems to remember anymore. All of those temples to ancient gods seemed to alienate Gabriel from a monotheistic perspective.
Gabriel has other eccentric tastes including an affinity for music a generation older than him, an interest in ancient games, and an adventurous “Indiana Jones” spirit.

Description
As a professor at a well-renowned university, Gabriel dresses himself professionally. He tends to keep business casual attire. He’s usually seen working studiously on his book on his laptop. He wears a brown fedora because he claims it makes him look like Harrison Ford; his younger sister says it makes him look just as old.[/sblock]
 
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Majin

First Post
Looks ok for the most part Hipp. I will talk to you more directly tommorrow about some things I'd like added.

Hero, how're you coming with your concept?

Still some spots left people. Any takers?
 


Majin

First Post
The modern book isn't being used, the Call of Cthulhu d20 book is. Not too much is different but there are some things you should know. E-mail me at timoan (AT) comcast (DOT) net and I may be able to help you out.
 

Phyrrus

First Post
I will send you an e-mail later on tomorrow after my shift at work is over, but I was thinking along the lines of a char who sort of gets sucked into this without knowing what he was really signing up for.

Maybe a drinking buddy of one of the chars who is out of work and could use a change of scenery? He could be ex-military/government, or even still in and assigned to one of the chars to observe them.

Anything like that sound useful?
 

Insight

Adventurer
I might be interested in this game. I've got a copy of CoC D20 lying around, and I've never had a chance to use it.

Would a kid concept be OK? If not, I'm sure I can come up with something else.
 

Majin

First Post
It might be difficult to justify stat-wise and storywise... I would say, make up another character concept for the moment, and run with it unless someone else in the thread lets you know that they wouldn't mind taking on as the child's "guardian" of some sorts during play.
 

Majin

First Post
Ex-military may be good Phyrrus, we need a "tough" in the group to help take a hit or two in order for the party to get the hell out of there once in awhile. I'm not sure if you'd be suited for the agent type I have in mind. I'd really like to have a an FBI agent with a "Mulder-like" bent to him, from the X-files. It would serve as an excuse for the agent to stick around and enlist the help of the others if he has a deep interest in the paranormal to begin with, and will help make things flow better later on, for story purposes I can't yet divulge. If any of you that hasn't committed yourself to a concept yet thinks they can pull this off convincingly, go for it and you're in for sure. Until then, we will keep on looking. :cool:

Btw, talk of the May 8th backup going in is a possibility last I heard, and if they do successfully restore it, this thread will disappear when that happens. Not to worry though, look for a similar one from me if that does happen. I will try to get it up asap if so.
 

Insight

Adventurer
Majin said:
It might be difficult to justify stat-wise and storywise... I would say, make up another character concept for the moment, and run with it unless someone else in the thread lets you know that they wouldn't mind taking on as the child's "guardian" of some sorts during play.

Not knowing the campaign at all, would there be any cause for the group accepting a kid with the ability to sense the paranormal? If a "kid" won't work, due to stat reasons or whatnot, I could make him a teenager (say late teens, 16+) so he could have normal stats. I'll read thru the character section of the book to see if there's any way to make that happen.

Another related idea I have kicking around is that he's a kid/teenager, but inhabited with the spirit of a much older person. If this sparks any interest, I can elaborate.
 

Dhes

Explorer
Phyrrus, if you want to be some kind of FBI agent and want to shadow someone. Maybe you should shadow me (well my character) as of now it seems I’m the only “criminal” in the party. I’ll talk it over with majin and see if he can fit it into the story some way; I’ll try and get my character concept out a.s.a.p. so you can look it over.
My character will be called Dunstand Tybalt, some people me know him from my Lamentation game, the character is the same just different setting.
 

Velmont

First Post
A CoC games... as I told you Majin, I don't have the book yet. Maybe I'll have it this week-end, so I would be able to take a look and take up a concept with it. Most likely, I'll do a concept that is most clueless about the things that happen, to represent my own ignorance about the system and the background (should be easier to play than a know-it-all).

Maybe I could do an archer who is not too much talkative and like to push foward Dunstand into the comings traps... oops, wrong game here ;)
 

Majin

First Post
Welcome Velmont.

Insight - If you'd like to play a teenager that would make it easier on the rules and that could be allowed. Perhaps if we get Agent type, he could be keeping an eye on the kid who he expects is psychic or some such scenario. That would actually work out quite well, even if your character was just "sensitive".

Just so other readers may know, I'm still looking for more people to come and throw in concepts. If we get more than 6 people any that are not picked initially will be added to a replacement list. :)
 
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Majin

First Post
If you would prefer, that would be acceptable. Would you living near their headquarters, in Arlington, Virginia? That is, if by DEA you mean the Drug Enforcement Agency.
 


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