Tiberius
Explorer
I think there's a time and place for psionics, and it was called Dark Sun. Outside of that, I find psionics to be too out of genre for my tastes. As was previously mentioned, "psychics with psuedomodern terminology" doesn't mesh well with the standard swords & sorcery settings. Further, I object to some of the systems used by the ruleset. The psionic feats are really wacky in parts (e.g. Up the Walls, Deep Impact), to the point of pulling me out of the game when they're used. I'm one of the wierdos who loves the Vancian magic system, and I have no patience for spell point systems in my D&D. I have a couple more objections, but I should probably go to work instead of expand upon them.
In short: psionics, boo!
