• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Nostalgiathon!

The biggest metal mini I can recall was a dragon from Heritage Miniatures, one of the few I always wanted but never bought.

It was every bit as big as the plastic Red from WotC, and cost about $30 as I recall- the cost of a DMG and MM back then.

Some cool dude even had one painted up as a Red that appeared- drooling!- in a diorama pictured in Dragon Magazine.
 

log in or register to remove this ad

ah, nostalgia. My D&D days began in 1980, when TSR was still fairly new at it's business. The main thing I remember from those days was that home-brew was king just because there were only a handful of modules out there, and 'everyone had been through all of them'. I remember lots of new people jumping into the hobby, and running through "Keep on the Borderland" and the Hommlet module a dozen times each, just because they were the best into modules around. One of the first adventures I ever wrote was something to get a group of new players introduced into the game. Weirdly enough, there was a huge number of gaming minis out there, considering how relatively new the game was...
 

Easy there, Tiger. You made the original statement.

You picked the fight and seem to have some kind of beef with me, for whatever reason.

By the way, "let's face it" is used, or I used it, to set a conversational, not-so-serious tone. You seemed to take it as me trying to strengthen an argument, which I wasn't. If anything, the opposite.

It's also odd to request conversation, then call my nostalgic memory "crap", then claim to "come in peace." It doesn't quite line up.

I did no such thing. Where did I call your nostalgic memory "crap"? I said that it seems that you think I'm trying to crap in your corn chip bowl, not that your memory of corn chips is crap.
 

Birth: 1967 (44 years old).
Intro to D&D: 1980 (31 years experience).

I mostly miss the now unbelievable amount of free time I had as a non-adult/parent.

There really isn't anything about the game itself that I "miss" because I still have it and can revisit it any time I want. I still break out the old books and magazines and read them. I play my style of D&D in these days pretty close to the way I played, (or wanted to play), back in my earlier days.

Nostalgia. It's a good thing. In fact, nostalgia is a major reason why I still play D&D. I can accept that there may be better hobbies, easier hobbies, more convenient hobbies, but D&D massages my nostalgia gland in a way that no other hobby can/could.

Some folks are offended by the idea that someone may think they play D&D for nostalgia. But I find nostalgia a perfectly valid reason for playing D&D, and I embrace it.

Bullgrit
 

Mercurius said:
Let's face it: we RPGamers are a greying group - we ain't getting any younger, and not as many newbies are joining the flock, at least the diehard inner circle, as are leaving or--gasp!--Growing Up (Fully familiar with the argumentative nature of many RPGamers, I realize that some will disagree with that assertion, but so what...that's not the point of this thread, so move on ).
You know, Mercurius, you could simply edit that first paragraph and drop the contentious portion, if that part isn't really your point.

Edited said:
Let's face it: some of us RPGamers are a greying group - we ain't getting any younger.

Just saying.

Bullgrit
 

You know, Mercurius, you could simply edit that first paragraph and drop the contentious portion, if that part isn't really your point.



Just saying.

Bullgrit


It is a rather contentious premise (and counter to what I pointed out above) given the nature of the rest of the post. Probably why it stood out as so odd for this thread. I'll leave off replying to the additional post by Mercurius as it to make this personal rather than dealing with content of the post/thread. I don't think that would be productive to moving forward.
 

Aw, man, I'm just nostalgic for days when I could go on ENWorld and not expect a thread to devolve into a fight.

I'm also nostalgic for days when I could talk about wanting to make a change to my game system of choice, and NOT have someone say "Well, have you tried playing Savage Worlds?"

:)
 

To be a bit more serious, I'm a young(er) gamer - born in 1983, been gaming since around 1988 or so. Second generation gamer, even! Was introduced by my dad.

I'm mostly nostalgic for how my friends and I approached the games we played - completely unconcerned with the mechanics or success. We played short-sighted gnome archers because we thought they were cool character concepts. I insisted my fighter fought with a longsword and wore leather armour not because it was in any way mechanically sound (it was not), but because I liked the way it LOOKED - to hell with my AC of 7!

I'm nostalgic for days when every player I played with was also a part-time GM. I'm nostalgic for there being so many TSR-released D&D products that I could pick and choose which ones I wanted to buy based entirely on my interests, and not be expected to include someone else's collection into my game simply because it was produced by TSR (though we usually did just that).

I'm nostalgic for days when every player knew instinctively what was "Cheesy", and all of my players were on the same page about how far they could go with "optimization". Since 3e, there has always been this sort of sliding scale of optimization which has always resulted in a rather wide imbalance between the weakest PC and the strongest PC, and I miss the days when that didn't happen.

I'm nostalgic for the days when my RPG books had information about real-world history in them. They're probably the reason I wound up getting a history degree. And yet, I still don't blame them for my wasted college years. ;)
 

Into the Woods

Remove ads

Top