Your exact words on post 539 (undeline and bold are mine):
Did they use Arcane Abeyance to bind Summon Dragon into the bead, given it to a party member, preferably a Fighter or Artificer, or their familiar, then cast Summon Dragon normally to have two summons on the battlefield at the same time. Have they used Telekinesis to burn through legendary resistances and then forced a fail to virtually incapacitate?
Now that explicitly talks about fighters using Summon Dragon and I would argue the commonly inferred meaning is other party members are going to use AA for Telekenisis, otherwise what is the reason for Telekenisis being in that paragraph at all.
It does talk about using Summon Dragon, but what you infer here regarding Telekinesis is on you. I didn't say what you assumed and that should be fairly obvious given that you had to add to change "used Telekinesis" to "used it to use Telekinesis". Why I said that becomes clear when you look at the last part "force a fail" which is referencing Convergent Future, the Chronurgy Wizard feature that forces a creature to fail a saving throw, but I already explained that in my previous post. And if you had seen the Chronurgy Wizard in action, as you claim, you had known about their level 14 feature and that it allows to force failed saves.
Well you may have meant Immunity, but you said resistance, which is quite common and more to the point I did not "ignore" either but addressed both explicitly before you posted that. Do you need me to post the thread numbers where I addressed them.
I did not use the word resistance. I said that these conditions are the most often resisted - because a comparable adjective to immunity does not exist - and then went on in the next sentence to provide numbers concerning the immunities. It is quite strange that concerning the statement about Summon Dragon and Telekinesis, you were incapable to identify that those were talking about two separate features of the Chronurgy Wizard and took the paragraph as one unit and now you do the very opposite.
You know, "sorry, I misunderstood" is a totally acceptable answer.
Here is what you actually said:
"Also, you keep deliberately ignoring that both the Charmed and the Poisoned condition are two of the most resisted conditions in the Monster Manual."
Poison resistance gives you advantage on saves against poison, that does not matter because there is no save in Selune's Viper. On other spells it does matter. There is not an actual charm resistance that I know of, but Fey Lineage gives you advantage on Charms.
So what you said was "resisted", not "immunity" I can't read your mind and tell what you meant to say, I can only go by what you post.
And yet, if you had taken the two sentences together, it had become clear. But you had to look at them separately because - similar to the 7-attacks-situation - it gave you an opportunity to patronize. Sorry, I'm not buying that in the paragraph about Summon Dragon and Telekinesis, you couldn't tell that one was about Arcane Abeyance and the other was about Convergent Future and could only take it as one paragraph about one thing ("otherwise what is the reason for Telekenisis being in that paragraph at all"), yet here, you suddenly do the opposite, even though you know that Poison Resistance has no impact on Selune's Viper, so why would I talk about that unless, as it seems to be a theme with, think that only you know. And if you don't know of any Charm resistance, why would you talk about Fey Lineage instead of putting two and two together? It makes you look like you're seeking out opportunities to patronize because, yeah, you can't read my mind here, you go off on a tangent with 7-attacks, then can't decide whether it actually happened or whether it was the same, and can't figure out what "forcing a fail" means despite allegedly knowing the subclass we're talking about.
And just to make sure you understand what I'm saying here. You say
There is not an actual charm resistance that I know of, but Fey Lineage gives you advantage on Charms.
and
Poison resistance gives you advantage on saves against poison, that does not matter because there is no save in Selune's Viper.
, thus two things that you knew were not applicable and you still didn't put 2 and 2 together and were confused. And you were equally confused about my mentioning of Telekinesis despite allegedly being familiar with the Chronurgy Wizard including their level 14 feature Convergeant Future, which can force successes or fails, even though I mentioned the name of that feature several time. And you needed to correct the 7-attacks-sitatution because you didn't think of Polearm Master, even though I said Polearm Master and counting to 7 is not that difficult. And there's absolutely nothing you could have done to get any of this right?! I'm not buying that!
If you actually meant "immunity" you were WRONG as I addressed immunity multiple times before you posted that. I did not "ignore" immunity to either the charmed condition or the poisoned condition as you claimed I did.
I was not WRONG, because you addressed it by saying that you had other spells at your disposal which applies to every other Wizard as well and therefore makes the argument that the Enchanter is, in fact, not as good as you claim. If every other Wizard can do it, it's a point against a subclass, not for it.
I posted about immunity to charm in post #536 and commented on poison immunity on post #585, so as a point of fact I did not "ignore" either immunity to charmed or immunity to poisoned.
Is that what you wanted?
Did you at any of these place acknowledge that the Enchanter loses two of his subclass features against approximately 20% of enemies and that something like that does not happen to most other Wizard subclasses?
Yes, you are technically not the only one. You are one of very few who think that.
He did not consider race synergies and he only weighted things heavily if they were useful at lower levels in that ranking.
A race synergy that either applies to all Wizards or that particularly applies to the Enchanter, but is only seen by you.
In the very first post I made on this I specifically stated that a Goblin Enchanter is not the most powerful at every level, but it is the most powerful Wizard at the most levels from 3-20.
Yes, that's what you said. And? You're the one of very few who think that.
For example, being able to twin Dominate Person does not come online until 10th level, Twin Ottos Dance, 11th level, Twin Dominate Monster 15th level.
Yeah, neat, not very impressive. Not the majority of the community. Every Sorcerer with Twin Spell metamagic can do that. Every other Wizard can upcast spells. It's not entirely for free, true, but the number of spells that only the Enchanter can twin in this manner is very limited. Everyone can twin Hold Person. Everyone can twin Hold Monster. Everyone can twin Hideous Laughter. Only Enchanters can twin Dominate Monster and Irresistible Dance, but in those cases, we have the common
Immunity to the Charmed condition factored in again. So, none of that is great.
Twin Silvery Barbs AT WILL does not come into play until 18th level.
Nobody twins Silvery Barbs. And the Chronurgy Wizard effectively gets two free uses at level 3 as their subclass feature Chronal Shift. And you can get another free use at level 1 with Magic Initiate and another at level 4 with Fey-Touched. You can cast both of these once per day without using a spell slot as per the 5.5e rules.
And you're thinking of the 2014 Wizard. The 2024 Spell Mastery feature says "You have achieved such mastery over certain spells that you can cast them at will. Choose a level 1 and a level 2 spell in your spellbook that have a casting time of an
action." And that was a major discussion when 5.5e released because most people wanted to grab Silvery Barbs and Shield here and can't, because those spells have the casting time of a Reaction, not Action. If you had the experience with 5.5e you claim, in particular with Wizards, and had paid attention during the discussions, you'd have known that.
Treantmonk did not consider such things in his ranking because it is focused on low levels.
I only mentioned Treantmonk because he has among the most favorable view of the Enchanter. Aside from him and the Dungeon Dudes in their Tier List, many other content creators don't think it's even worth talking about. And I agree with them and disagree with you because their opinion is more founded in actual game mechanics and therefore has more weight.
In addition he also did not consider race.
Which only makes a relevant different according to you and for no valid reason. There is nothing about the Enchanter that makes the Goblin better suited for them than they would be for any other Wizard subclass. It surely gives the Enchanter a boost, but it also gives all other Wizard subclasses a boost and the relative power ranking between the subclasses remains the same.
But as long as you enjoy yourself, none of this matters. But it wasn't me who butted his head in to tell everyone he knows better than the vast majority of the community. But you're not that special and what you know is also not that special. You just have an opinion and like the subclass. That's all and it's fine.