Your one upsmanship has gotten tiresome. I will post as I see fit and do not need your tacit approval or agreement to post what I know to be fact by personal experience. Your inability to except that there is a real possibility that you and your magical leprechaun

(derp) friends did not invent well known RPG concepts, that you believe you did, is well?….. what it is. You are free to go on believing what ever you want. My agreement or compliance is neither required nor forthcoming. We can certainly have new conversations on other subjects and we may well find agreements, commonalities or different experiences there. That is the lure and joy of communication. Let this one go and we can move on to more productive subjects. Continue on and you will find yourself conversing with yourself. I have no more to say on it and no more I wish to consider of it. Good night friend

I never once claimed that I had invented anything. I do not claim such. I said that evidence indicates that sandbox became a term of art in the video game community and then ported over to TTRPGs. This is backed up in the literature analysis, where we v see sandbox start showing up on writings about video games and then in writings about TTRPGs in the early 00s. Prior to this, there are plenty of TTRPG writings, but no usage of sandbox. This evidence supports the argument that "sandbox" was first spoiled widely to video games and then moved to TTRPGs in the aught. If you claim to have used it in the 80s, well and good, but the evidence shows it was not widely used at that time because it's not showing up in the writings, of which there are many. Any claim to widespread use in the 80s needs to overcome how it could be in widespread usage but be so avoided in the writings which were dense on the topic of campaign design.