You seem confused on Sandbox play. If I'm playing in a Sandbox game and I decide to go north to take over the barbarian tribes south of the sheet of solid ice and be their king, that's my choice. I can do that. It's a sandbox. It's also the story of my going north to do those things. It has a beginning, a point, goals, etc. It's just not the DM's job to create that story. It's mine.
No, no confusion. I don't use Sandbox play in my games, though certainly am familiar, have played it before and not to my taste. Truthfully, I hardly "play" at all, almost entirely the DM/GM for much of 30 years or more. It's how I run games, so I just respond to others responding and misunderstanding my previous post. I'm NOT saying Sandbox is bad/wrong/fun - just not my thing. No judgement on my part.
And your thesis in the post I replied to was that a non story adventure is pointless. That it can’t be fun.
As to the previous response, no, I have no thesis, nor am declaring such. It is strictly my preference, and no judgement on any other ways to play. I'm not criticizing Sandbox, at all. I simply stated my preference in the first post - clearly stated, no hidden message or bias, but plain spoken, though obviously responders misunderstand the post. I make no such negative claim against Sandbox play, nor have any of my posts suggested that at all. I simply stated my preference to run and play rail roads. Nothing about anyone else's choice of fun.
Someone's reading into my posts, something I never said, nor would say.
And I think we were talking passed each other regarding "story", I was not saying that adventurers making the story as they participate is not a "story", rather as an author/publisher, I have no way of participating in story making, and was trying to figure out how, based my "understanding" that a story is something I write - neither of us were getting what the other was trying to say. I agree that active participation in an activity is truly "story making". I wasn't contradicting you, rather completely misunderstanding what you were saying - I was confused...
My first couple posts simply stated that I write and publish one-shot modules and personally need a "story" even if a simple one for me to build one as a potential product. I never stated any other thing, nor implied any thesis, nor declaration on a one-best way. I don't think such a thing exists at all. I just prefer as a writer to write stories. Simple. (I was trying to be helpful, not disagree with anyone).
Also simply put, it's hard to run a Sandbox in a single 4 hour session - that's the duration of adventures I write and publish. I prefer to make settings.
I've been a member on ENWorld since 2007, and have never made a judgement call of any kind in all that time, and I'm not starting here...
When I comment on any post, I have no idea on what it best about anything, only what's best for me within my experience. I make no judgements on anybody else's way to run their game - never. I was simply participating by stating "this is how I do it". That doesn't mean anything else, than how I prefer to do it. Any idea that I am trying to argue my point in any way, you're mistaken. I don't know how best to play for you, so I only state what I know. It's never a judgement or thesis of any kind - I don't care about those kinds of things... I'm not here to "win" an argument, I'm not arguing at all - nothing to argue about.