the Jester
Legend
I had an interesting thing happen in my game not so long ago, and I was wondering what other people think about it.
I had a location that caused fear. One of the pcs in said location failed his save, and became frightened; the other made his save and became shaken. The frightened character didn't know how to get out of the place. Normally, when you're frightened, you can't do anything but flee, unless you're cornered by an enemy. Of course, in this particular case, the fear wasn't caused by a creature, but rather by a location.
I ruled that the character in question couldn't do anything except try to get out of the place, but that this included searching for secret doors and hiding from the place's inhabitants. I'm pretty sure that searching, at least, isn't something you can normally do while frightened.
How would you have handled this one? Just curious...
I had a location that caused fear. One of the pcs in said location failed his save, and became frightened; the other made his save and became shaken. The frightened character didn't know how to get out of the place. Normally, when you're frightened, you can't do anything but flee, unless you're cornered by an enemy. Of course, in this particular case, the fear wasn't caused by a creature, but rather by a location.
I ruled that the character in question couldn't do anything except try to get out of the place, but that this included searching for secret doors and hiding from the place's inhabitants. I'm pretty sure that searching, at least, isn't something you can normally do while frightened.
How would you have handled this one? Just curious...
