Doug McCrae
Legend
My current thinking is that the problem-solving challenge part of the game, of which combat is only part, and the characterisation roleplaying part are equally important. The game really suffers if either is missing IMO.
Story doesn't interest me especially. What do you mean by story, in the context of roleplaying games?
Story doesn't interest me especially. What do you mean by story, in the context of roleplaying games?