It's probably obvious, but I can't figure it out.
1) How do you set a specific monster/NPC t respawn (as oppposed to an encounter generated by the computer).
2) How do you set treasure (including locks and traps on chests) to reset/respawn?
I left my module going for a few hours, came back and found it was empty. People had killed all the NPCs (goodness only knows why...), all the treasure was gone, and the specifically placed monsters were all gone. The only thing left were the few random encounters I had placed.
And why is EVERYONE level 15+?!? Cheapens the whole game in my eyes. Not exactly much challenge in advancing there.
1) How do you set a specific monster/NPC t respawn (as oppposed to an encounter generated by the computer).
2) How do you set treasure (including locks and traps on chests) to reset/respawn?
I left my module going for a few hours, came back and found it was empty. People had killed all the NPCs (goodness only knows why...), all the treasure was gone, and the specifically placed monsters were all gone. The only thing left were the few random encounters I had placed.
And why is EVERYONE level 15+?!? Cheapens the whole game in my eyes. Not exactly much challenge in advancing there.