Sniperfox47
First Post
Stupid question, but why does it have to say it adds a die to attack rolls? Aren't attack rolls already opposed attribute checks? I thought it added a die to any relevant attribute checks?
Last edited:
[h=3]Errata[/h]
- As a core combat option, attack dice are traded for damage dice. This is an important part of combat, and without it a character may find it difficult to do much damage. Before making an attack roll, the attacker must choose how many of those attack dice in his pool he wishes to sacrifice for additional damage. He can do this at a 2:1 ratio (for every two attack dice he removes, he gets an additional damage dice; the Deadly Strike combat trick improves this to a 1:1 ratio). This means that a highly competent or very strong attacker will be able to deliver more lethal, damaging blows or shots. A giant robot, for example, may have a 10d6 attack pool due to its great strength, but its metal fists only do 3d6 damage; it would tend to use much of that attack pool to boost that damage up to 4d6 or 6d6 damage.
- Deadly Strike (AGI or STR 5+): An additional 1 die damage can be exchanged for one attack die. For a ranged attack, this is likely a headshot. This stacks at a 1:1 basis, but can only gain you a bonus 1 die.
Core combat option appears to say (and the combat trick description agrees) that the scombatant can trade UNlimited attack dice at a 1:1 ratio for damage using Deadly Strike. The errata says you can gain only ONE bonus die. Which is it? I looked thru this thread as could find no clarification