I personally think that what he looses is nothing compared to what he gains. Plus how can you say that taking 8 damage less off of EVERY hit is not substantial. To be honest it is 9 less damge, he took a feat from MOTW that gave him the extra +1. SO pretty much the weapon being used against the monk is either useless, or half as effective. Most of the damage done will ONLY be done by strength and specialization. And he can hit anything cuz of his DR, so who needs a weapon.
Plus it is easier for him to boost up stats which will help him more than it would a fighter. Better saves. All his AC is touch. Plus he can haste himself 4 times a day for i think 14 rounds(His level). Now, you are not going to have 4 fights a day, nor are you ganna have a fight last more than 14 rounds. We are in lord of the iron fortress right now and the ONLY reason he died was that the DM rolled 2 20's in a row, then a hit. So instant death. Otherwise, it was very very hard for the DM to actually be able to do anything against him. Its good min/maxing i guess. Either way, thanks for all the inputs guys
Plus it is easier for him to boost up stats which will help him more than it would a fighter. Better saves. All his AC is touch. Plus he can haste himself 4 times a day for i think 14 rounds(His level). Now, you are not going to have 4 fights a day, nor are you ganna have a fight last more than 14 rounds. We are in lord of the iron fortress right now and the ONLY reason he died was that the DM rolled 2 20's in a row, then a hit. So instant death. Otherwise, it was very very hard for the DM to actually be able to do anything against him. Its good min/maxing i guess. Either way, thanks for all the inputs guys