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Hero
For the record, I was not suggesting it was necessarily a bad idea. Just, for me personally, I think it would change the game in a way which would make it more difficult for me to enjoy the game.
Oh, I get that, believe me.

On a purely dramatic level, I agree with you. The chance to say "I'm going to take that hit, because if I don't get to my friend's side with actions to spare, he's going to die" is one that I want to be able to make.
But I'm also one of those guys who--as much as I love both editions--feel that combat in both 3E and 4E A) takes too long, and B) is not newbie-friendly. And while OAs are far from the only culprit, they certainly contribute.
And I haven't yet found a satisfying way of melding those two, so it comes down to what one wants more--speed/simplicity of combat, or a broader variety of options. Of course, not only do we each draw the line somewhere different, but I'm sure I'm not the only one for whom the line changes, depending on campaign, character, or even just my mood at the time.

So I was just throwing something out there that might hit the right balance for some people; I don't expect it to appeal to everyone. It only sometimes appeals to me. If I had a perfect answer, I'd already have shared it, and none of us would be having this conversation.
