Off to War (always recruiting) OCC Year 2:

I would be more worried about what Aver has been up to. ;)

Hope AFg gets time to RP with us.

HM
 
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@HolyMan :have Ern do Spellcraft checks for any spell Desnor Casts. That way she can think of counter plans after wards, or know how to fix them.

Spellcraft: +11 = +5(Ranks) +4(Int) +2 (Synergy from Know: Arcane). If in the school of Enchantment, Necromancy, or Evocation, -5
 
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Hi guys, I've just happened on this thread a few minutes ago and decided to join in the fun. I've talked with HM about doing a character in my nick's namesake, a samurai from the complete warrior. HM gave me a few ideas to run with background wise and suggested I come to you guys for help.

So far I have one idea: My character would come from a far away eastern land. Him and his family would have been unjustly exiled with his father not even allowed seppuku (ritual suicide). They would've traveled to the Five Kingdoms where they've settled down. Hoping to regain his family's honor, my character, trained by his father would have sworn himself to a local minor lord.

The lord would have to be very minor yet knowladgeable enough to know about samurais, so that accepting the services of a samurai and sending him off to war would benefit him in the long run.

If you guys have idea about the lord or other suggestions, I'm all ears
 

Maybe you shouldn't be pledge to start as I think a little RPing and hearing about Lord Bairan and his feats may just be the link in.

You will be in Rem and will meet Axel and Zerith's characters and be playing with them till the other group is done and everyone links up at the main army.

Ok remember I don't have the complete warrior so have no idea of the crunch but will look into it.

EDIT: got you on the Spellcraft checks jackslate45

HM
 

Hi guys, I've just happened on this thread a few minutes ago and decided to join in the fun. I've talked with HM about doing a character in my nick's namesake, a samurai from the complete warrior. HM gave me a few ideas to run with background wise and suggested I come to you guys for help.

So far I have one idea: My character would come from a far away eastern land. Him and his family would have been unjustly exiled with his father not even allowed seppuku (ritual suicide). They would've traveled to the Five Kingdoms where they've settled down. Hoping to regain his family's honor, my character, trained by his father would have sworn himself to a local minor lord.

The lord would have to be very minor yet knowladgeable enough to know about samurais, so that accepting the services of a samurai and sending him off to war would benefit him in the long run.

If you guys have idea about the lord or other suggestions, I'm all ears

Before anything else, welcome! :)

Now, on to advice... Speaking from a power-oriented standpoint, the Samurai class is near-garbage. Sorry. :(
So is there any particular reason you really want the class, other than the name? Because names are easy to change. ;)
And the way HM has set up with the various trades, it would be easy to swap in a few things you like about the class into a class that is generally much more useful/powerful.

In any case, personality does tend to be more important than class. I suppose I should note many pieces of advice from me will come from two points of view. On the one hand, I support making your character potent and able to keep up with the rest of the party. And on the other hand, I advocate preserving the idea/theme/style of the character.
 

Also maybe your character isn't fully trained. They do start at a young age maybe it wasn't something his father started teaching till recently (is he dying? Or to old to go after the Stolen Dashio and your character has gone off half trained?)

This way you could be a samurai in some sense but mix other things into it.

HM
 

FtF and ghostcat go ahead and post up actions if you wish I don't think anything the others do (Tira, Cedric, Aver or the Thug) will effect your decisions.

HM
 

HM - Since the thug is down, and there are dead bodies, what things are available to use? I am assuming Haden has a dragon gauntlet. I also assume that the downed thug has a crossbow? Light or Heavy? I would like to get as many ranged weapons ready to give the enemy a taste of their own medicine.
 

Before anything else, welcome! :)

Now, on to advice... Speaking from a power-oriented standpoint, the Samurai class is near-garbage. Sorry. :(
So is there any particular reason you really want the class, other than the name? Because names are easy to change. ;)
And the way HM has set up with the various trades, it would be easy to swap in a few things you like about the class into a class that is generally much more useful/powerful.

In any case, personality does tend to be more important than class. I suppose I should note many pieces of advice from me will come from two points of view. On the one hand, I support making your character potent and able to keep up with the rest of the party. And on the other hand, I advocate preserving the idea/theme/style of the character.

Thank you for the welcome, I do agree that as I re-read the class after dusting my books you are quite right, probably confused the CW one with the OA one. In any case as I saw both your and HMs posts, ideas on background kept popping in my head, so I'd like to stick with his concept, a son of a disgraced samurai who tries to regain the honor of his family and find the ancestral swords of his family.

I'm seeing him as a pure martial character and I saw him maybe working towards a "samurai like" PrC(I'll have to check what that would be eventually) but I've never been one to optimize a character. Seeing the concept I figured that 2 classes could fit well as a base to jump to a samurai like PrC, knight from the PHB2 or the good old fighter. The only thing messing the concept up the fighter class would be the class skill selections as samurais were trained in etiquette and poetry from a young age. What do you guys think?
 

@ FtF - two downed thugs both with Light crossbows about, Haden has some gear but I think it best to spend a round searching through it. ;)

@ SJ - I like the background and maybe Fighter with a samurai conduct would work and you can start building feat trees to gain the "samurai like" abilities.

You can trade up your class skills to better suit your archtype of character or swap out a feat - if you don't think you will need heavy armor right away (or eventually) trade it out to gain two new skills as class skills.

HM
 

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