They are coming!!!!malladin said:If you want discuss what I'm talking about I'll try to reply if they haven't got me![]()
They are coming!!!!malladin said:If you want discuss what I'm talking about I'll try to reply if they haven't got me![]()
Doug McCrae said:I don't think anyone who hates subject matter X should ever be posting on a thread/forum/messageboard or whatever devoted to X. Whether X is 4e, 3.5, 1e or model trains. For example, I can't stand Planescape. If I behaved like some people on the 4e forum do that would mean I post in every Planescape thread saying something like, "Just thought I'd let you know that I still really hate Planescape". On what planet would that be a good thing? Or even acceptable?
I agree and that happens a lot in the 4E forums. That can be pretty annoying sometimes and it is unproductive.Doug McCrae said:If I behaved like some people on the 4e forum do that would mean I post in every Planescape thread saying something like, "Just thought I'd let you know that I still really hate Planescape". On what planet would that be a good thing? Or even acceptable?
malladin said:I agree but as Ainatan points out fanatical support is no more productive
If there are publishers that continue to support 3.5, then I will certainly buy. I bought EVERY 3E/3.5E product from WotC until they canceled Dragon Magazine and Dungeon Magazine. I have subscribed to the aforementioned magazines, and own every issue that has come out since 3E. I have paid for a community supporter account on ENWorld for several years. I have bought many, many third-party d20 publications. I subscribed to Kobold Quarterly when Wolfgang announced it. I own complete sets of every miniature WotC put out. I could go on ad nauseum, but don't find it necessary.Morrus said:It doesn't work like that. Internet posts will not pay for product development; people need to buy 3.5 material if they want more of it.
[snip]
In short: stop posting, start buying. Or 3.5 will disappear forever.
This is true. Therefore, for me the most interesting posts and threads are those which try to understand the game-design assumptions behind the 4e changes, and try to predict and analyse the implications for play of those changes. I'm less interested in whether or not any particular poster wants to play that sort of game. I assume that WoTC has good enough market research that they've already answered that question to their own satisfaction.Rechan said:as to "opinions on the way we would like 4e to go", 4e is going in a direction, with or without you. Sure, the complaints over Dragon Tail Cut go heard, but I really don't think that WotC is going to turn the direction they've been going for the last - what, two years? - based on some posts on the message boards. Tieflings are in, Gnomes are Out. Warlocks are in, Bards aren't. Those are decisions that are probably set in stone, and no amount of criticism is going to save it.
<snip>
4e is coming, with you or without you.
/threadpemerton said:This is true. Therefore, for me the most interesting posts and threads are those which try to understand the game-design assumptions behind the 4e changes, and try to predict and analyse the implications for play of those changes. I'm less interested in whether or not any particular poster wants to play that sort of game. I assume that WoTC has good enough market research that they've already answered that question to their own satisfaction.
Debates over names, and whether any particular game element (monster, classs, race, whatever) should be in the first set of published books, I really see as very secondary issues in comparison to the mechanics. The 4e mechanics will determine the way the game is played, and therefore (given D&D's gateway role) the way most people are introduced to RPGs as a whole, for many years to come. I think this is a lot more important for a great many more people (really, the whole of the RPGing community) than whether or not their are official racial feats for Gnomes.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.