Kalendraf said:
For a campaign setting, I avoid anything "over-developed" and to me Dragonlance and Forgotten Realms are both examples of it. Those settings have too many novels written. If I even attempted to play, I'd have players that are more knowledgeable than the DM, and they would likely throw a fit about something being non-canon if I stepped the least bit out of bounds. Such a setting is just too constricting for my style.
Not unless you tell your players beforehand -- as a ground rule -- that this is YOUR
Forgotten Realms, not Ed Greenwood's. I mean we are all thankful for the truckloads of his campaign notes so that it will be easier for us DM, but it doesn't mean you're running his or WotC's or TSR's version. Make it your campaign.
For example, I don't give a doof's ass about the presence of firearms in Faerun. Those weapons do not exist in my Faerun.
Kalendraf said:
I realize some novels have been published for Greyhawk, but those are nowhere near as abundant as the ones for FR or DL. Thus, I don't feel nearly so boxed in trying to run GH. I'd happily run in the Scarred Lands for the same reason.
Meh. Then perhaps you should thank WotC for their current level of support for
Greyhawk. However,
GH fans think WotC should do more.
Kalendraf said:
So for me, it all boils down to this... A setting is either made for novels OR for campaign play.
Before the novels came out, it was Ed Greenwood's homebrewed campaign setting he played. He didn't think it was set out to be a setting for a novel.
I'm certain that TSR didn't plan for
Dragonlance as a setting made for the novels, any more than
Star Wars is a universe not fit for gameplay but for the films and TV series.
IOW, I disagree. As long you don't overthink and overanalyze all of this, all of them can be good game worlds to play in.