Old-school dungeon crawl using 5e playtest rules

OT: What happened to the ENW secure dice roller? I thought that was supposed to be one of the last Kickstarter's stretch goals?

I asked about it a few months ago, IIRC it went away with the ENW crash. Sadly, because having a dice roller embedded in your PbP thread was great!
 

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an Intelligence(History) check with advantage (best of 2 x d20s) = 13.

another Intelligence check (d20) = 7.

a Wisdom(Survival) check with proficiency (best of 2 x d20+5) = 24 (we'll be eatin' well tonight!).

a Wisdom(Perception) check (d20+4) = 21.
 


OK, here we go...

INT (Nature) with proficiency = 2d20 pick best -1 = 18
http://invisiblecastle.com/roller/view/4290881/

WIS (Survival) with proficiency = 2d20 pick best = 2
http://invisiblecastle.com/roller/view/4290883/

Ooops. Presumably Tock will be intelligent enough to identify the various hazards but not savvy enough to avoid walking right into them...

Also: I feel like I'm not using Invisible Castle very well. What 'code' are people using to generate 2d20 take highest +/- stat?

EDIT: I think I've got it. 2d20.takeHighest(1)+1 seems to do the trick?
 


. . . I assumed they aren't interested anymore. If you want to make a PC and join the party, go ahead!

OK, I'll go ahead with that. I was thinking of doing something that the September packet first made available in this playtest, such as a Gnome Bard -- but then I decided I shouldn't inflict that questionable archetype upon the party, so here's another idea:

Now working on Aeiyan Athelmar, Wood Elf Ranger, with the Commoner background (Profession: Forester).
Um, that combination gets Tool Proficiency of Mounts (land) both from background and class; should I substitute some other proficiency for one of those?

I'm still figuring out equipment, but will post when I think I have him done, and I'll include a Wisdom (Perception) check when I'm sure what his stats are.

Edit:

Aeiyan Athelmar, 1st-level CG Wood Elf Ranger with Commoner background

abilities generated by Point-Buy: 15-14-13-12-11-10 is 30 points (unless I added wrong) --

STR 14
DEX 16 (15 + 1 racial)
CON 12
INT 11
WIS 14 (13 + 1 racial)
CHA 10

Size Medium -- Height 5'10" -- Weight 154 -- Age 60 -- Eyes Blue -- Hair Gray
(Worships the elven god of nature or mystery or hunting, whichever)

Hit Points: 11 -- Speed 35 -- Initiative +3
AC 15 with Studded Leather

Elf Traits: Proficiency with Long sword, short sword, shortbow, and longbow
Low-Light Vision: see in dim light as well as in bright
Keen Senses: Advantage on WIS (Perception) checks
Fey Ancestry: Advantage on saves vs. being Charmed, and magic cannot put you to sleep
Trance: Gain the benefit of a long rest from 4 hours of meditation.
Fleet of Foot: Add(ed) +5 feet to speed
Mask of the Wild: Can try to hide when only lightly obscured by nature.

Background: Commoner (Profession: Forester)
Bkgd. Skill Proficiencies: Animal Handling, Athletics, Survival
Bkgd. Tool Proficiencies: Artisan's Tools (Fletcher), Gaming Set, Mounts (land)

Class: Ranger
Class Skill Proficiencies: Nature, Perception, Stealth
Class Saving Throw Proficiencies: DEX, WIS
Class Tool Proficiency: Mounts (land) changed to: Artisan's Tools (Bowyer)
Class Feature: Tracking (auto-success in many cases)

EQUIPMENT:
Code:
Lbs.    GP    Item    Details
====    ===    ====    =======
4    2    Clothes, traveler's 
39    9    Adventurer's Kit (Pack, healer's kit, mess kit, 50 feet rope, 
          tinderbox, 10 torches, 10 days' rations, and a waterskin)
5    1    Bedroll 
3    0.5    Blanket 
13    25    Studded Leather (for AC of 13 + DEX mod (max. 2)) 
2    50    Longbow (1d8 piercing; Ammunition (range 150/600), heavy, 2-H) 
3    25    Scimitar (1d6 slashing; Finesse, Light) 
1    2    Dagger (1d4 piercing; Finesse, Light, Thrown (range 20/60) 
3    2    Light Hammer (1d4 bludgeoning; Light, Thrown (range 20/60) 
3    2    Light Hammer (1d4 bludgeoning; Light, Thrown (range 20/60) 
3    1    Arrows (20) 
3    1    Arrows (20) 
5    5    Artisan's Tools (Fletching) 
1    1    Pouch 
0.5    1    Gaming Set (in pack) 
1    0.01    Whetstone (in pouch)
TOTALS:
46.5 lb. 116.51 GP

Cash remaining: 58 GP, 4 SP, 9 CP

Wisdom (Perception) check with +2 WIS bonus, +1 Proficiency bonus, and Advantage -- Results=21 (the higher of the two rolls)
1d20+3 --> [10,3] = (13)
1d20+3 --> [18,3] = (21)

Link http://invisiblecastle.com/roller/view/4291283/
BBCode 1d20+3=13, 1d20+3=21
 
Last edited:



Oh! Oh! Tux!

Want to be my vassal? You can totes carry my stuff!

Nice. . . .

Which of us are you asking -- the player, or the PC?

I, tuxgeo, certainly don't want to be Shayuri's vassal.
My PC, Aeiyan, almost certainly wouldn't be as trusted as Archiebald to handle Sulannus' precious belongings -- not that he would care to anyway, because his natural job in this party (at least, as I see it) is Stealth Scout, bowman, and two-weapon fighter in close quarters, so any extra encumbrance would slow him down and make him less effective.

Mmm. The Sindarin for "princess" is "tarien" according to an Elven_online.txt file I have; and "royal" is said with the prefix "ar-" (as in Arwen); and "elf" is said as "edhel."
Based on that, Aeiyan would certainly address her as Tarien, or Ar-edhel, or Aranel, or other flowery speech; but his deference to her might not go too far beyond speech. He would certainly be respectful of her, though.

I listed Aeiyan's age as 60. He could easily defer to Sulannus if her age is vastly greater than that (approaching Galadriel's), but I don't know her age (and a gentleman doesn't ask; though Aeiyan, as a Commoner, is hardly a gentleman).

My own interpretation of the Chaotic alignment includes a definitely casual approach to rank, wherein the notion of "vassal" has little or no place.* Let's see what happens during play, shall we?


*and if I were to wear an actual tux in Aeiyan's presence (were that possible), he would be amused at my human formality and pretension. (Hell, even I am amused at my human formality and pretension. Yeah, I crack myself up.)
 

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