Li Shenron
Legend
Would anyone be interested in playing this type of game here on ENWorld PbP forums?
I've been DMing for a few years (in 3e era) and I have played a bunch of PbP games over time, but I have never actually been the DM in a PbP. That probably means I'll goof here and there, but I'm willing to try at least
I want this to be an opportunity for playtesting the final public packet. Therefore I have decided to opt for an old-school dungeon crawl, so that we can hopefully be exploring and fighting soon enough, without taking ages just to get there... I am familiar with the slowness of PbP games! It would be nice to generate some playtest feedback with this game, but generally I think it will end being probably too late to have an effect on 5e development.
I am going to give you full control over your PC's death. Should your PC die, you can choose to let it go, and you are entitled to create a new one and continue playing, or we can come up with something else to explain why it's not dead after all. That's because I don't really want the game to focus on the story or character development, but I rather just want to playtest the rules and see how they work. (Thus if e.g. you think your Fighter died so soon that you didn't get an opinion on how a 5e Fighter feels in play, you can ask to continue with the same PC... I want this to be up to you!).
But first, let's see if anybody is interested at all
I've been DMing for a few years (in 3e era) and I have played a bunch of PbP games over time, but I have never actually been the DM in a PbP. That probably means I'll goof here and there, but I'm willing to try at least

I want this to be an opportunity for playtesting the final public packet. Therefore I have decided to opt for an old-school dungeon crawl, so that we can hopefully be exploring and fighting soon enough, without taking ages just to get there... I am familiar with the slowness of PbP games! It would be nice to generate some playtest feedback with this game, but generally I think it will end being probably too late to have an effect on 5e development.
I am going to give you full control over your PC's death. Should your PC die, you can choose to let it go, and you are entitled to create a new one and continue playing, or we can come up with something else to explain why it's not dead after all. That's because I don't really want the game to focus on the story or character development, but I rather just want to playtest the rules and see how they work. (Thus if e.g. you think your Fighter died so soon that you didn't get an opinion on how a 5e Fighter feels in play, you can ask to continue with the same PC... I want this to be up to you!).
But first, let's see if anybody is interested at all
