Willowhaunt said:I've been worried for quite a while about the state of my favorite roleplaying game
Your favorite role playing game survived a few decades so far with virtually the same spell list.
Circumstances make a huge difference to PvP type combat, and I think you're ignoring all of the complications in trying to use the spells you're talking about (like duration). Besides, the mention of Contact Other Plane as some sort of fighter-killing spell (it's probably more dangerous to the wizard casting it) makes me think that your concerns are mostly theoretical, or maybe based on one incident where the circumstances went against the fighter. I don't have problems with wizards IMC - they seem a little weak at times because of their low hitpoints and AC. Other times (usually early in the morning when they have all of their spells) they seem more balanced out. Fighters actually "rule" IMC because other character types follow them - even other wizards prefer to follow the fighter because they know the fighter isn't going to teleport away on them. And once a fighter has a wizard henchman cast fly and invisibility on him, then things aren't as simple as you portray them.