QuentinGeorge
Legend
Honestly compressing the current game into 10 levels would be a massive improvement and match the lengths of most campaigns. Keep wishes for magic rings and genies, not as spells for players to cast!Not really, I still think that bounded accuracy/proficiency bonus are huge improvement on the first few editions. And I'd also require to have actual features for the first few levels, not just at lvl 1-2 then nothing but HP and more ''to-hit'' for 20+ levels. And it would also requires to have ability scores actually matters beyond the +X at every 2 points.
On the other hand, I feel 5e has too many things/resources/features going on at the same time. I feel there's too much emphasis on what's going on the character's sheet and not enough on activity to do in-fiction.