W'rkncacnter
Hero
which are specifically called out as such, since maneuvers are nonmagical by default, in case anyone was wondering.And in fact, there are even magical combat traditions.
which are specifically called out as such, since maneuvers are nonmagical by default, in case anyone was wondering.And in fact, there are even magical combat traditions.
Yup, exactly!Perfect, so then, the particular source of martials' power shouldn't matter so long as the resulting capabilities are one or both of:
A. Comparable in scope/impact to what other PCs are doing
B. Finite in quantity.
Correct?
As long as you can't break the game all time, call it absorbed cosmic radiation, god juice, mutant powers, dragon blood, or just plain old-fashioned grit..
It all works.