D&D 5E [OOC] A Light Hearted Princes of Elemental Evil Hack and Slash

Very thorough interrogation there, Steve. LOL. I'm going to wait to see if Koblod Stew or Shayuri want to jump in before I start poking (although we should probably all be attacking since we're not getting automatic critical attacks at this point, whenever we do decide to drop the hammer).

it's part of the intimidation routine, good cop, bad cop, no? I guess I should have been more explicit in my post! ;-)
 

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I should have just stabbed her, I would have loved to see Thaliss reaction. I got the inkling that was what you were going for, but I think Damien would probably ignore the subtext just because, LOL.
 

I should have just stabbed her, I would have loved to see Thaliss reaction. I got the inkling that was what you were going for, but I think Damien would probably ignore the subtext just because, LOL.

He would indeed have been surprised ;-)

On another topic, this is what I'm looking at for the level up:
[sblock]Level-up: warlock 3

Pact of the tome:
Cantrips (3)
guidance
mending
mold earth

Change invocation: Misty visions to book of ancient secrets:
Choose detect magic or identify and unseen servant rituals

Spells:
Choose 1 new: misty step
Change: Arms of Hadar to invisibility [/sblock]

Since magic items can readily be identified as such, I'm not sure it's worth-while taking the detect magic ritual, and I'm tempted to go with identify, even it it costs a 100gp pearl per casting. I'm willing to go with what's better for the party. Your opinions/thoughts are appreciated!
Cheers,

SG
 

Identify doesn't use up the pearl anymore. I personally don't like the way they do magic item identification in 5E: basically just hang out with each item over the course of a short rest and you have it identified. That's no fun.
 

Serious(ish) Question: Have any of us heard of Olhydra before? Sounds religious, but I have proficiency in Arcana in case that would be applicable.
 


Identify doesn't use up the pearl anymore. I personally don't like the way they do magic item identification in 5E: basically just hang out with each item over the course of a short rest and you have it identified. That's no fun.

Wow, so what in the world is the point of he identify spell, especially when cast as a ritual? I'm not sure there's real usefulness to the detect magic ritual either...

Sg
 

Well, 10 minutes versus an hour for identify. Plus, if you identify it and it requires attunement, you can use your short rest for that instead of identifying it. Identify also works on creatures, so you can determine what magical effects may have been cast on them (charms, enchantments, etc).

As far as Detect Magic, it's sometimes nice to have that spell up as you explore and even nicer if you don't have to waste a spell slot to do so. It should note the presence of certain things like magic traps and illusions automatically within 30' (IIRC), with an action required to determine what school is involved.
 

The rules on how to identify magic items without spells are also a bit hazy, intentionally, to allow for GM privilege. The spells make things much clearer, and are therefore more reliable if you're not sure how your GM will rule.

In general terms though, in games I've played in the past:

Without any magical aid, one can generally determine whether or not a specific item has magical properties during a rest. One can determine the simple functions of an item through experimentation during that time. If the item must be attuned, then you must attune to discover its functions in this manner, with all attendant risks. Certain functions may require words or actions that aren't obvious, and can't be easily discovered via experimentation.

Detect Magic can immediately (after being cast) verify magic effects, including magic items but not limited to magic items. It gives a bit more information about the nature of the magic as well, giving the astute some hints as to its function. It doesn't require a short rest to use, nor does it puts the caster at any risk (other than the effects of overwhelming auras, I believe).

Identify (which does require a pearl, but the pearl is not consumed in the casting) reveals all functions of a magic item, without requiring attunement. The item must be handled, but doesn't have to be -used-. Functions that require keywords or specific actions are also revealed. Curses or hidden effects are also revealed, though handling the item may invoke them as well (depends on the specific effects).
 

Yeah, detect magic detects magic, not just magic items. Buffs, lingering effects, recent spellcasting, etc.

Similarly, the identify spell actually determines information, history and purpose of a magic item. Short rest identify is more like old school experimentation. They assume that with an hour and a cloak that is always sopping wet you can determine that it has something to do with water, preventing yourself from burning, etc.

edit: ninja'd by Shayuri with much better details.
 

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