[OOC] Constables of the 14th Ward

15,000 xp and 13,000 gp are what my books say for 6th level characters. You'll need to spend most of that gold. We don't want LOADED constables walking around, after all. And we have a player who may be returning soon who is playing an archivist. That's not a prohibition against you playing one, I'm just pointing out that there may be another possibly single-classed archivist in the party. Your idea for a character sounds good, except for that, though. :)


And you can always spend some of that gold on a nice gift for Brae to help keep you alive and healthy! :D
 

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15,000 xp and 13,000 gp are what my books say for 6th level characters. You'll need to spend most of that gold. We don't want LOADED constables walking around, after all. And we have a player who may be returning soon who is playing an archivist. That's not a prohibition against you playing one, I'm just pointing out that there may be another possibly single-classed archivist in the party. Your idea for a character sounds good, except for that, though. :)
I know that's the base gold and XP but I thought 7th level wasn't far away. I didn't know how far behind I would be. Also, I was wondering about extra XP for scribing scrolls and such.
I would be using Archivist for the INT based divine spellcasting. If a single classed player came in he would more likely use the class abilities than I would.
 


I know that's the base gold and XP but I thought 7th level wasn't far away. I didn't know how far behind I would be. Also, I was wondering about extra XP for scribing scrolls and such.
I would be using Archivist for the INT based divine spellcasting. If a single classed player came in he would more likely use the class abilities than I would.
Well, actually, we've been keeping everyone's xp total as equal as possible, so you really have no worries there. Just check the RG and see what it is currently. If you see a lot of different totals, then that will make me a liar, I guess, and we'll have to figure something else out. But your use of xp for item-crafting will lower your by a little bit, but that shouldn't make too mych difference. Good plan on the Archivist stuff, too!
 

Here's what I found.

Alarion: 17,740 xp
Brae: 17,740 xp
Soulfetter: 17,225 xp
Thea: 17,225 xp
Jonas 17,000 xp

I guess that means I should start with about 17,225 to 17,740 xp. Unless you want me to use the total after the current adventure. I also found that Raul and Sentran didn't have xp totals listed. Darius has 11,415 xp listed, which isn't even enough for 6th level.
Also, is Moru Sen (jkason) still in the group? He is listed as having 17,225 xp, which is about the current total.
 

Here's what I found.

Alarion: 17,740 xp
Brae: 17,740 xp
Soulfetter: 17,225 xp
Thea: 17,225 xp
Jonas 17,000 xp

I guess that means I should start with about 17,225 to 17,740 xp. Unless you want me to use the total after the current adventure. I also found that Raul and Sentran didn't have xp totals listed. Darius has 11,415 xp listed, which isn't even enough for 6th level.
Also, is Moru Sen (jkason) still in the group? He is listed as having 17,225 xp, which is about the current total.

Here are the XP totals for the group, unless someone got an individual award, and when awarded:

Starting XP 10000

OOC Post#275 your first 'encounter' 900 10900

OOC Post#503 cubes, crawlers, elemental, and various doors and floors 850 11750

OOC Post#551 Big Lizard, the Orc Riders, and the Orc Adept 875 12625

OOC Post#604 Finishing "Finding Krado" 4600 17225

OOC Post#840 dispatching the brace of Forest Trolls, Frick (F) and Frack (R) 515 17740

I didn't put XP in the RG. I use the wiki for that.
 

Yeah, Kerlan, when Rhun (Brae) and Helfdan (Alarion) are in agreement on something, you can pretty well bet that they're correct. ;)
 

Happy Holidays All!

The exp. looks about right to me. We don't currently use magic of Incarnum, but you never know it might crop up. There is a Binder in the group, so some of Tome of Magic is in. I'd veto the classes in Tome of Battle. I'll leave that sort of thing to 4e.

The Archivist / Wizard / M. Theurge is a winner in my book.
 

Looks like one of our previously departed players is going to re-join the Alphas with a new character! Shoot we're going to be up to our elbows in Constables! Welcome back, Fenris.
 

Speaking of being up to our elbows in constables, Scotley and I have been thinking about possibly making a proposal to you: Do any of the players think that it would improve things for this game if we divided the constables into two squads, each with their own thread at ENWorld? We would not totally separate the two squads, and some operations would still need the attention of all the constables. It's just an idea to maybe help the action move a bit more quickly and predictably. Scotley and I would probably both DM both threads, but we could also have a little more freedom to each do our own thing with the game as well. (Not that we don't have that freedom anyway, we each are pretty open to any whims that the other has!) Anyway, we're interested to hear input from our players about this, whether you say it's good or bad.
 

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