(OOC) Dangerous Legacy - Full + Alts

Knight Otu said:
*Reads the memories of the previous players with great interest and amusement*

Oh, yeah - I decided to go swashbuckler, which, as all classes in CW, has the problem of no starting gold. It seems that 5d4x10, like the rogue, would be a good fit, but I wanted to pass this by you first.

You know... I've never had the joy of making a character with a class from CW, CD, or CA and didn't know they didn't have "starting gold"

Since the swashbuckler seems to be a rogue I'd say 5d4x10 but he is actually in the complete WARRIOR. All of the "warrior types" (Fighter, paladin, ranger... except barbarian (monks are not fighter types)) have 6d4x10... my rule of thumb is, always give the player the better of two choices... so officially, the Swashbuckler in this game receives 6d4x10 GP = 240 starting gold to you, Knight Uta

As for the warlock... both the sorcerer and wizard are stuck at 3d4x10 gold. I'd bump you up but then others who might want to play a sorcerer or wizard might nix it and go with the warlock for more gold. No choices there for you, sir. Sorry... 120gp for you, hafrogman.

Just so you know... there is a reason you get max gold in my game world (beyond me just being nice that way... I actually usually give max gold). Enber is a land of great wealth. It is not hard for anyone to make a great living, especially adventurers. So max gold better reflects this.

Ashy... Since you left me with the choice... I'm sort of waiting until everyone's decided what they want to play so that your character will be what ever the group needs most. (as it looks at the time of posting, a rogue or cleric) I know you are busy right now and that might have had something to do with the choice to have me build this guy. So... the GM in me keeps me waiting.

As it looks right now, you'll probably be playing a Cleric of Thorus Odara with the Good and War domains (Heavy Shield and Longsword weilding elf and a desire to kick people's arses if they are not happy... it is a strange place for a cleric of Thorus Odara to be. While Odara is a serious god, devoted to protecting the innocent and bringing justice (often he is referred to as "The Judge", a priest of his is often very much like a paladin. BUT, growing up elf and living the life of Thel'Lorean, Odara's son, you also can't help but embody the carefree lifestyle of beauty and art that surrounds the elven culture.
Priest of Odara: Hey... no reason to be down. Cheer up, life is what you make it!
Depressed Guy: I don't want to cheer up.
Priest of Odara: Cheer up or I'll kill you!
(They are not that bad, of course, but that's the idea.)

It also looks like a Halfling Rogue might also be the order of the day. (Though, I'm suspecting cleric.) Remember the Halfling motto; "Live by the work of your own two hands... specifically, your own two hands wrapped around somebody else's coin purse!" (Again, not true... but that's what MANY other peoples of the various races *think* the halfling motto is) Halflings in my world are quirky. I love halfers... and that love of my specific type of halfer has probably helped to cement Deadestdai's loathing of them. (IN his adventure, I had to DM an NPC Cleric who I chose to make a Halfling... this guy refused to heal someone unless they paid him and denied emphatically that he was actually a cleric at all... after all, if people knew he was a cleric, they would expect cleric duties out of him... that's just too much work! Eventually, he formed bonds of friendship with the party members and now heals them for free (or did before disappearing into some kind of mystical portal that sent him off to another dimention)

One other thing
ARGH!!!!!

Darn it... I wondered why my computer kept telling me that I was spelling Moradin's name wrong. It turns out that my computer is smarter than I am but limited in its communication methods to me. It was not telling me that I was mispelling Moradin but trying to tell me that Moradin is the REGULAR dwarven god. In my novel, the Dwarven God's name is Oberon, Writer of The Law. (This is also the case with the Gnomes, they worship Oberon, not Moradin... though, Oberon of the Gnomes does not have the Law and is worshiped monotheastically, sans the Norse like pantheon of gods in Dwarven religion... this leads to an interesting postulation by various religeon scholars who suggest that Oberon is leading a double life and sneaking off from all the stress of his "law" and duties of the dwarven pantheon of gods for a bit of leisure with his concubine/wife whome the Gnomes worship. Of course, stating such blasphemy to a dwarf within earshot is akin to nothing short of shaving his mother's beard off, bringing swift and painful retribution)
OBERON! (Yes, named for the Fairy King in Midsummer Night's Dream, as I'm a huge fan of Bill Wigglestick)
OBERON!
OBERON!
 
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That is strange, I'd never really noticed the samurai starting with such little gold. The theory does seem to fall apart a little. The watmage gets only 1d4 and there is no sample Wu Jen. Oh well. I suppose I can live with 3d4x10 gp.

Not to actually try and change anything Vendetta, but comparing the warlock to the wizard or sorceror seems to actually be a fairly bad likeness. It seems much more like a wilder or bard. I doubt you'll find many magic users wanting to switch over for just 40 gp. It's because I don't like playing wizards and sorcerers that I find the Warlock interesting. :)

The light armor proficiency is what I would think bumps it up to the 4d4x10 tpye, like the bard and rogue. But with max gold it shouldn't matter, I'm still getting above average roll on 4d4.
 



Characters are looking great :D A few notes and hopefully some helpful tips.

Tor L’tha
You spent 34 points on your characteristics, you get 35… (Considering your ability scores, you can only add 1 point to Str or Dex) Also, remember to add your Con bonus (currently +2) into your total HPs (So you should have 6 at present, 9 with the Toad’s bonus, though, you have only one point so will not be able to raise your con enough so that you keep the +2 after dropping the stat due to being an elf.) Sadly, you made a blooper … your INT mod is currently +2 so you should have 16 skill points to start :(. (Sadly, Half elves don’t get the extra skill points that humans do) As well, with an Int mod of +2, you may pick two more languages that you know. I’m also confused with the class feats you listed (Combat casting and toughness)… those are on the sample character… you don’t get them… right? You’ve chosen Point Blank Shot as your level 1 feat and Spell Focus as your bonus DM feat, right?

Other than that, He’Rak looks good. (How do you say that, phonetically? I keep thinking “He Rack”) One question (ok, a second question), Since He’Rack didn’t “go adventuring”, was he raised in Tev’El Rhoe and if not, how did he come to Tev’El Rhoe? You can have Thalas live there and be from there if you like… I just want to know so I can place him in the world. (And, if he’s not from Tev’El Rhoe, I need to give you some info on another city… but being half elf, Tev’El Rhoe is a perfect place for him to grow up.

Tonguez
There are some nice wilderness areas around Tev’El Rhoe, though it is a light forest/foothill region. The thickest wilderness in Enber is Thel’Luthia, home of the Elves. The region of Thel’Luthia directly north of Enberton (the human capital city) is a great place for a human to grow up… humans near by, not heavily populated by elves and still a nice thick forested area. One last area is in south eastern Enber, along the mountain range there. But this area has no one living there and is filled with wild animals and used to be controlled by orc tribes before a “hero” nearly destroyed all orcs in the area a long time ago. No one ever settled the area except along the great Lake Enber, nearly two hundred miles north of the area. This is probably not a good place to hail from.

You *could* go one step further… Oddly enough, right up the same river that Tev’El Rhoe sits on is a huge waterfall coming down the massive cliff like mountains. Up the river from the waterfall is an area called “The Glade” where a tribe of barbarians basically live. They know little else beyond the Glade and rely on it for their survival. The rugged mountains are basically little more than massive, jagged rock with little vegetation of any kind. It is a very harsh life for the barbarian tribes (These are more a race of humans than the barbarian “class”) but they get by. It could be that Erlik is from this area (Your feat and skill selection suit this perfectly) but when he showed signs of his psychic abilities, perhaps he ran away from home and came to Tev’El Rhoe… the odd thing about this, if you chose to go this route, is that there is a character in my novel who does exactly this (though, he is a barbarian as a class, no psychic powers.)

Korbin of Valenar
What are your two free, permanent “class” skills? (They can be skills you have as a fighter or skills not on your skill list)
How much gold did you spend and how much is left over? (I’m to lazy to look it all up)
ARGH! Something I neglected to tell you guys about… there are no horses in Enber (This brought about a bunch of laughs and giggles when a character joined the game who bought a horse… for some lame reason, I let him keep it… but Deadestdai began calling it a “Cow” because the characters had never seen a horse before and didn’t know what it was. Now, this provides me with incredible joy as I get to call Deadestdai’s horse in one of the EnWorld adventures that we are playing together a “Cow”… nice inside joke that the rest of the group is probably wondering about..
Sorry… This time, I’ll have to stick to my guns and disallow the horse. On the plus side, you’ll have a ton of gold left for buying more stuff. Sorry I didn’t mention that earlier (like in the freakin’ character creation thread)

An absolutely wonderful history for Korbin that fits well into my world. You mention he was from a “border town”… the best place for that would be a town called Tallrun on the eastern shore of Lake Enber. This town sits on old Orc territory and faces several raids by small bands of orcs. Though, the orcs in the area are unorganized and tribal, lacking all of the power they once had a long time ago before a “hero” organized an army and nearly destroyed them all. Tallrun is significant because it makes the most precious of all wines in Enber, Royal Blue Enberberry wine. (Enberberries are fat, blue berries that have an almost addictive flavor, they are so good. Only near Tallrun are the special “Royal Blue” enberberries grown (a naturally occurring phenomenon) and Tallrun has a healthy merchant market, easy for your character to pick up the work in your history.

Knight Otu
Great history… the only problem is timing and distance which you could not possibly know yet because I’ve not gotten things started with the beginning of the adventure nor been able to post the map (Its too large a file to post on EnWorld, but just a little bit. I’ve got to install Photoshop soon and reduce it down 5% or so so it will fit and you guys can all see what the heck I’ve been yammering about in regards to locations)

For now… leave your character history as you’ve written it. I think once the game gets started, you’ll see a better way to fit it all in and modify it just a tad. No worries. It is a good history that fits well into this adventure and gives Sel’Tarien great motivation to go on.

Oooo masterwork Studded leather!
 

Vendetta said:
Characters are looking great :D A few notes and hopefully some helpful tips.

Tor L’tha
You spent 34 points on your characteristics, you get 35…(Considering your ability scores, you can only add 1 point to Str or Dex) Also, remember to add your Con bonus (currently +2) into your total HPs (So you should have 6 at present, 9 with the Toad’s bonus, though, you have only one point so will not be able to raise your con enough so that you keep the +2 after dropping the stat due to being an elf.) Sadly, you made a blooper … your INT mod is currently +2 so you should have 16 skill points to start :(. (Sadly, Half elves don’t get the extra skill points that humans do) As well, with an Int mod of +2, you may pick two more languages that you know. I’m also confused with the class feats you listed (Combat casting and toughness)… those are on the sample character… you don’t get them… right? You’ve chosen Point Blank Shot as your level 1 feat and Spell Focus as your bonus DM feat, right?

Other than that, He’Rak looks good. (How do you say that, phonetically? I keep thinking “He Rack”) One question (ok, a second question), Since He’Rack didn’t “go adventuring”, was he raised in Tev’El Rhoe and if not, how did he come to Tev’El Rhoe? You can have Thalas live there and be from there if you like… I just want to know so I can place him in the world. (And, if he’s not from Tev’El Rhoe, I need to give you some info on another city… but being half elf, Tev’El Rhoe is a perfect place for him to grow up.

Got now total 35.
HP fixed
Combat casting, toughness and simple profency: :o removed. I can only have 2 feats right?
phonetically?!?! who knows. i guess if you are english speaking it would be He Rack. on my native spanish its E Racc and my second native language, norwegian, He Rakk.
backround fixed as well.
 

For now… leave your character history as you’ve written it. I think once the game gets started, you’ll see a better way to fit it all in and modify it just a tad. No worries. It is a good history that fits well into this adventure and gives Sel’Tarien great motivation to go on.
Okay, I'll leave it as is for now. :)
 

Vendetta said:
Characters are looking great :D A few notes and hopefully some helpful tips.

Korbin of Valenar
What are your two free, permanent “class” skills? (They can be skills you have as a fighter or skills not on your skill list)
How much gold did you spend and how much is left over? (I’m to lazy to look it all up)
Two free "class skills" are Bluff & Survival (I italicized them in Roges Gallery post). I'll remove the horse and saddle and re-calculate.

An absolutely wonderful history for Korbin that fits well into my world. You mention he was from a “border town”… the best place for that would be a town called Tallrun on the eastern shore of Lake Enber. This town sits on old Orc territory and faces several raids by small bands of orcs. Though, the orcs in the area are unorganized and tribal, lacking all of the power they once had a long time ago before a “hero” organized an army and nearly destroyed them all. Tallrun is significant because it makes the most precious of all wines in Enber, Royal Blue Enberberry wine. (Enberberries are fat, blue berries that have an almost addictive flavor, they are so good. Only near Tallrun are the special “Royal Blue” enberberries grown (a naturally occurring phenomenon) and Tallrun has a healthy merchant market, easy for your character to pick up the work in your history.

Thanks! I'll tweak the names of the story a bit, and that should do it. I do have a few technical fixes on my character that I left out (4 extra skill points for human at 1st level; also forgot to add Weapon Focus bonus to attack rolls).

I'm really looking forward to this. If you find anything else missing, let me know.
 

OK, my bare bones character is up. I'll have the details up soon. He will be a longsword and Hvy. shield worshiper of a Hieronious rip off god. Who needs to be unique in character creation? That's what roleplaying's for!

Wow, y'all are some DEX based folks out here. Please don't tell me I'm rockin' the highest STR in the party at a 14. Maybe I am?!?
 

Tor L’tha
Looks good… man, a sorcerer with 9 HPs at first level! Usually takes me 3 levels to get there :D

Korbin
Missed those skill points, glad you caught them. Not taking your extra skill points as a human is almost akin to forgetting your +2 to an ability score for the other races… ok, not really. I’ve never forgotten to give my character their +2 (though, I tried to “forget” his -2 :D))

Taitzu52
Looks good for what you have… and yes, by god, so far, you are the bench press champion of the group

Ashy
I'll have your character up later today (probably in the night, pacific time) now that I see what everyone is playing (except Kalynar who may not get his character in until Feb)
You'll be a Cleric. Group needs cleric and rogue, but I think healing will be more important. (Plus, I think one of the players was going to multiclass a rogue fighter)
So... you'll be a Priest of Thorus Odara, an Elf. If you have a name for him, please post it so I can put him in the intro RP. I'd prefer to let you cristen him with his mantle.

Funny
I didn’t expect so many humans in the group. People don’t play humans much (at least around here) and when they do, its for that extra feat. I didn’t figure so many would latch on to the opportunity to have 3 (or 4 in the case of fighter types) feats at character creation.
Humes and effs (and splits between the two)
The funny thing is... in enber, these are the most likey... and with the exception of two dwarves, is the make up of the group in my novel.

The reason I give the extra feat is that, in my games, I always grant the players a “Special Ability” that is used to help make the character more unique on paper. Some Special Abilities range from “Sexual Attraction” a 3 times a day super jump bonus to “lucky” to any number of interesting ideas the players come up with. But, I know how complicated it can be determining the special ability here in person (I have a list of rules and ideas for players) but trying to explain it all on the forum… I just thought that would be a nightmare… so, bonus feat :D

OK. I’m almost ready to post the RP thread. I’ll probably get it going soon, even if all the character sheets are not up. If you’ve not got anything up, at least get up a barebones character up like what taitzu52 has. You can fill in the details later… I’m cool with that. I just like to include my player’s characters into the into (hafrogman and Kalynar saw that from the other game I DM that they are in) and… hope you guys don’t mind reading… It will be kind of long. I just like to place the characters in the world even before the adventure starts so that they are more a part of the world (in my mind at least). I can’t always nail every character down and just because one character gets more “air time” than another is pretty meaningless… it just came out that way. Also, please forgive me when I don’t get your character’s personality down just right. After all, I’ve not gotten to see you RP the character. My depiction of your character is meaningless and do not let that sway how you play him/her. (I try to keep them pretty neutral, personality wise)

Anyway, hope to get this underway in the next couple of days.
 

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