Character for Ashy
I didn't add in history and such. You can do that when you have the time, later on, even after the adventure has started. I'm cool with that... give you a chance to develop this guy before putting anything in writing.
Name:
Race: Elf
Class: Cleric . . .
Level: 1
Alignment: Neutral Good
STR: . .
14 . . +2 (6 pts)
DEX: .
17 . . +3 (8 pts, +2 Elf)
CON: .
12 . . +1 (6 pts, -2 Elf)
INT: . .
10 . . +0 (2 pts)
WIS: . .
15 . . +2 (8 pts)
CHA: .
13 . . +1 (5 pts)
HIT POINTS: 9
ARMOR CLASS: . 18 . . (+3 Dex) . . (+4 Armor) . . (+1 Shield)
ARCANE SPELL FAILURE: 35%
ARMOR CHECK PENALTY: -4
BAB: +0
Melee +3 Longsword (+0 BAB, +2 Str, +1 Weapon Focus)
DMG 1d8+2
CRIT 19-20/x2
Ranged +3 Light Crossbow (+0 BAB, +3 Dex)
DMG 1d8
CRIT 19-20/x2
SPEED: 30 feet
INITIATIVE: +3
SAVING THROWS
SAVE . . .
Total .
Base .
Mod . .
Fortitude: . +
3 . . . +2 . . . +1 . .
Reflex: . . . +
3 . . . +0 . . . +3 . .
Will: . . . . . +
4 . . . +2 . . . +2 . .
RACIAL ABILITIES
Immune to Magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects
Low-light vision
Free search check for secret doors within 5 feet
CLASS ABILITIES
Turn Undead
Domains
Good – You cast “Good” spells at +1 caster level.
War – Free Weapon Focus: Longsword
FEATS
Free – Divine Metamagic (Reach Spell)
From Complete Divine, pg. 80. May spend 2 turn attemps to power a spell with the “Reach Spell” metamagic feat.
1st – Reach Spell
From Complete Divine, pg. 84. Turns touch spell into a ray spell. Must succeed at a ranged touch attack. (+2 shift)
((Note to Ashy: These feats effectively give you a ranged touch heal spell. This will become much more effective with the "Extra Turning" (ie. more times per day) feat at level 3))
CLASS SKILLS
Concentration: +
3 …(+2 Ranks)…(+1 Con)…
Craft: +
0 …(+0 Ranks)…(+0 Int)…
Diplomacy: +
3 …(+2 Ranks)…(+1 Cha)…
Heal: +
4 …(+2 Ranks)…(+2 Wis)…
KS: Arcana: +
0 …(+0 Ranks)…(+0 Int)…
KS: History: +
0 …(+0 Ranks)…(+0 Int)…
KS: Religion: +
2 …(+2 Ranks)…(+0 Int)…
KS: The Planes: +
0 …(+0 Ranks)…(+0 Int)…
Profession: +
2 …(+0 Ranks)…(+2 Wis)…
Spellcraft: +
0 …(+0 Ranks)…(+0 Int)…
CROSS CLASS SKILLS
Listen: +
4 …(+0 Ranks)…(+2 Wis)…(+2 Race)
Search: +
2 …(+0 Ranks)…(+0 Int)…(+2 Race)
Spot: +
4 …(+0 Ranks)…(+2 Wis)…(+2 Race)
LANGUAGES SPOKEN
Elven
Common
EQUIPMENT
Longsword (15 gp, 4 lbs)
Light Crossbow (35 gp, 4 lbs)
20 Bolts (2 gp, 2 lbs)
Chain Shirt (100 gp, 25 lbs)
Light Steel Shield (9 gp, 6 lbs)
Backpack (2 gp, 2 lbs)
Bedroll (1 sp, 5 lbs)
Candle x 5 (5 cp)
Chalk x 5 (5cp)
Ink x1 vial (8 gp)
Inkpen x2 (2sp)
Paper, 20 sheets (8 gp)
Belt Pouch (1 gp, .5 lbs)
Signet Ring (5 gp)
Waterskin (1 gp, 4 lbs)
Trail Rations x 4 (2 gp, 4 lbs)
Weight: 56.5 lbs (Light load,
58/116/175)
Cost: 190gp 2 sp
Money Remaining
Gold: 9
Silver: 8
Copper: 0
Description
Personality
History
PS: I didn't put this in the Rogue gallery. You'll need to do it so you can edit it
