OOC Discussion for Kingdom of Ashes (Leaving Queens, Breaking Swords, & Snake Chicks)

Laurel said:
um... so kinda off topic and going WAY back into the past.... Kennon, can you remember or re-make up what Nightgrove said when we interrupted him and the abbess?
My note taking was apparently not at it's best mid-battle cuz I have that he said "XXXXX" which for some reason I just don't think is right :\
No - that's what he said. It was actually "ksksksksksksksksks," so I can understand why you might have misunderstood, and written it down "XXXXX." ;)


Seriously, I'll look at my notes. I don't have that notebook with me, but I suspect that I had it written down and ready for your entrance - but it's been so long that I can't recreate it from memory.

If you'd prefer I just make it up, I can do that, too...but when it gets done will depend on how the day shakes out here at work.

And I don't think I ever found out from you, Kat - I know Greg's busy tonight, but are you?
 

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The_Universe said:
And I don't think I ever found out from you, Kat - I know Greg's busy tonight, but are you?
Sorry thought I had answered that one! but looking back it seems not.
tonight-- I know I don't have to go to dulles (I currently loathe 66 and would rather drive circles for 4 hours in the target parking lot then get back on 66!!!!)

You guys up to anything?

Update: I think I am out for anything tonight :( but we get to see everyone saturday or sunday right?
 
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The_Universe said:
No - that's what he said. It was actually "ksksksksksksksksks," so I can understand why you might have misunderstood, and written it down "XXXXX." ;)
Seriously, I'll look at my notes. I don't have that notebook with me, but I suspect that I had it written down and ready for your entrance - but it's been so long that I can't recreate it from memory.
If you'd prefer I just make it up, I can do that, too...but when it gets done will depend on how the day shakes out here at work.
I guess I can wait ;) .... I would rather have the actual quote if possible so I can wait (even if that is till we play again days, and days from now!) :)

and hey I got all that jibberish from off the walls in the dungeon at least :p
 


NOW we should have something to talk about, as well as the time, IC, to talk about it.

My access to groove and msn has been spotty at work, but e-mail and the boards remain a viable route for discussion.

So, let's see where we plan to go from here....
 

Well, for starters, someone has to go tell Jaine what has just happened.

Justice would volunteer herself for that-- it's not going to be a lot of fun... but, she's more than willing to.

After we've done that, I think we should take a trip to One Oak... however, that can all be done over the boards or MSN if absolutely necessary. I guess there could be combat... but, I pray there isn't.

Next, we have to decide what our "goal" becomes. Do we want to spend the rest of the gaming questing for spirit blades? or slowly building our army and taking on Tain's forces?

Neither action is exclusive-- no matter what we try to do, we will be undertaking both of those options. However, I think that one of them needs to be our main objective.

I think attempting to take out Tain and Tain's forces is the most important course of action. At this point, there are three forces attempting to collect all the blades-- by taking out Tain, we remove one of those threats... and, now, we have help in doing that thanks to the Blue Star... may not be a pretty situation. But, militarily, it is the best of all possible situations.

So, I think that we should either be leading armies in mass battles against Tain's army or plotting small missions to take out the leaders of those forces... maybe even trying to take Tain out in an assassination.

Lastly, we need to think about what we are going to do with the blades when we have all of them... we need to be researching and having people researching how to destroy them-- at this point, we have no reason to believe that anyone, other than the Blue Star, has the power to destroy the blades... as I was telling Gertie last night, we don't have a volcano to just throw these babies in.

We need to find a way to destroy them ourselves or we need to go about our business and let the Blue Star handle it...

... Really, maybe we do have another option. We can travel to the Frozen North and sign a contract with Big Blue himself-- we find 'em, he destroys 'em?

Those are my current thoughts. I will be at class for most of the day-- I may have a little time in the afternoon to stop by the library and check the boards... but, outside of that, no access to technology at all... *sigh*
 
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One thing we can't just ignore right now is that we've just created a schism within the party. We'll need to resolve that one way or another before we can make the next phase of plan.
 

Xath said:
One thing we can't just ignore right now is that we've just created a schism within the party. We'll need to resolve that one way or another before we can make the next phase of plan.
How severe is said schism?

It's understandable that everybody may not agree with the idea, but you've essentially lost nothing. You've simply traded one spirit blade for another (albeit one that can theoretically protect itself), which means the circle has approximately the same bargaining power as it did before...

Additionally, you're *also* hosting the equivalent of foreign royalty.

Also, all in-game issues aside, the schism is only as severe as you make it. Your reactions will drive the game from this point forward, but bear in mind that the more extreme the reaction, the more likely it is to bring the game to a screaming halt. I can't and won't tell you what to do with your characters, but I would encourage you to remember that making group-style adventuring impossible in-game is pretty much a KoA killer.

So, do what you have to do to repair the schism, and let's move on. :D
 

The_Universe said:
It's understandable that everybody may not agree with the idea, but you've essentially lost nothing. You've simply traded one spirit blade for another (albeit one that can theoretically protect itself), which means the circle has approximately the same bargaining power as it did before...
So the decision has been/was made?

I was unaware of this.
 

great googly moogly

Queen_Dopplepopolis said:
Well, for starters, someone has to go tell Jaine what has just happened.

Justice would volunteer herself for that-- it's not going to be a lot of fun... but, she's more than willing to.
Archonus Bluestar (AB) volunteers. He has orders to take news of the agreement to the queen, himself.

Queen_Dopplepopolis said:
After we've done that, I think we should take a trip to One Oak... however, that can all be done over the boards or MSN if absolutely necessary. I guess there could be combat... but, I pray there isn't.
You've got the teleporting boots. Any time you want to make a trip, go to it. How many people decide to go will probably effect the possibility of combat, so let me know what the travelling population will be.

Queen_Dopplepopolis said:
Next, we have to decide what our "goal" becomes. Do we want to spend the rest of the gaming questing for spirit blades? or slowly building our army and taking on Tain's forces?

Neither action is exclusive-- no matter what we try to do, we will be undertaking both of those options. However, I think that one of them needs to be our main objective.

So, I think that we should either be leading armies in mass battles against Tain's army or plotting small missions to take out the leaders of those forces... maybe even trying to take Tain out in an assassination.
My status as the universe aside, I recommend small special-operations style missions with dual purposes: capturing spirit blades and removing major leaders. Mass combat is mega-fun, and you could probably increase the size of your army further with some well-played diplomatic missions.

Nonetheless, capturing and killing the leaders of Tain's forces (or Tain himself) is probably the most likely avenue for success. It minimizes your use of distasteful forces (Black Orcs, Bluestar) as well as the risks to your own loyal subjects. Furthermore, with as Tain loses his grip on the indigenous powers of the Falcon Kingdom, Jaine stands to gain much of what he loses. Nobles that the King has terrorized into supporting his war can now redirect their resources to defend against the draconid hordes, etc. Essentially, if Tain falls, they're back to looking for a King/Queen, and you have those in spades!

Queen_Dopplepopolis said:
We need to find a way to destroy them ourselves or we need to go about our business and let the Blue Star handle it...
It's certainly possible. You might be able to use your burgeoning deal with the Bluestar to learn how they can be destroyed, and then destroy them yourselves...but you'd probably have to be a little sneaky about it.

Queen_Dopplepopolis said:
... Really, maybe we do have another option. We can travel to the Frozen North and sign a contract with Big Blue himself-- we find 'em, he destroys 'em?
Dangerous, but it makes a cool scene in my head. It would let you check on the status of Igosha, as well as whatever other Spirit Blades he may already have. I'm not sure where the above-mentioned schism is strongest, but would a communal trip north save the circle? Just remember, it also might end with all of you becoming mindless undead thralls.
 

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