OOC discussion: Heroes of the House Tharashk! (Full)

cdsaint said:
Looks good Kajamba, post him.

For everyone, one thing I forgot to mention is that you'll be starting in Zarash'ak in the Shadow Marches. Boats will be the main mode of transportation, horses and other livestock will be a major inconvenience. If you bought a horse, you might want to re-consider.

Chris

Took my horse off and tinkered a little with my equipment. Last time Ill mess with him-really. :)
 

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Here's a finished version of my character. Background and personality are rather sketchy, but I guess that's only to be expected from a three-year-old :) I'll probably fill them out a bit more once I've got a better feel for just who Gamil is.


Gamil
Warforged Artificer 2, Neutral Good

STR 14 (+2)
DEX 12 (+1)
CON 14 (+2)
INT 14 (+2)
WIS 8 (-1)
CHA 14 (+2)


Combat Stats:
Base Attack Bonus: +1
Melee: +3 [+1 BAB, +2 STR]
Ranged: +2 [+1 BAB, +1 DEX]
Hit Points: 14 [6 + 4 (levels) + 4 (CON)]
Armor Class: 21 [10 + 1 (DEX) + 8 (Adamantine Body) + 2 (Heavy wooden shield)]
Damage Reduction: 2/Adamantine
Initiative: +1 [+1 DEX]
Movement Rate: 20 feet

Attacks per round:
Masterwork morningstar (+4 to hit, 1d8+2 dmg, Crit 20/x2)
Light crossbow (+2 to hit, 1d8 dmg, Crit 19-20/x2)
Slam (+3 to hit, 1d4+2 dmg, Crit 20/x2)

Armor:
Adamantine Body (+8 AC, +1 Max Dex bonus, -5 penalty to skills that suffer an ACP, 35% arcane spell failure chance).
Heavy wooden shield (+2 AC, -2 ACP, 15% arcane spell failure chance).


Saving Throws:
Fort: +2 [+0 base, +2 CON]
Ref: +1 [+0 base, +1 DEX]
Will: +2 [+3 base, -1 WIS]


Feats:
Adamantine Body (1st level feat)
Scribe Scroll (bonus Artificer feat)
Brew Potion (bonus Artificer feat)


Skills:
Appraise +7 (5 ranks, +2 INT)
Concentration +7 (5 ranks, +2 CON)
Craft (armoursmithing) +9 (5 ranks, +2 INT, +2 Masterwork artisan’s tools)
Knowledge (arcana) +7 (5 ranks, +2 INT)
Spellcraft +9 (5 ranks, +2 INT, +2 Synergy)
Use Magic Device +7 (5 ranks, +2 CHA)


Languages:
Common.


Special Abilities:
Living Construct Subtype.
Composite Plating (upgraded by Adamantine Body feat).
Light Fortification.
Natural slam attack (1d4 dmg).
Favored Class: Fighter.
Artificer Knowledge (+4).
Artisan Bonus.
Disable Traps.
Item Creation.


Magic:
Infusions per day: 4


Action Points: 6
Craft Reserve: 40


Equipment:
Backpack:
- Masterwork artisan’s tools (55 gp)
- Flint and steel
- Grappling hook
- 4 Oils of Light Repair Damage (200 gp)
- Potion of Enlarge Person (50 gp)
- Potion of Protection from Evil (50 gp)
- Potion of Sanctuary (50 gp)
- Potion of Shield of faith +2 (50 gp)
- 50' silk rope
- 5 sunrods
- Warforged repair kit (50 gp)
Wearing / Carrying:
- Explorer's Outfit
- Heavy wooden shield
- Masterwork morningstar (308 gp)
- Light crossbow
- 20 crossbow bolts
- Dagger
- 17 gp

Total Weight Carried: 41 lb
Load: Light


Current XP:
Current: 1,000
Next Level: 3,000

**********

Height: 6' 7"
Weight: 306 lbs
Age: 3


Background: Crafted only a few months before the War's end, I saw very little of the battlefields I was created to tour. Trained in the artificer's skill, I was sold to House Tharashk to act as a "medic" to their few warforged.

With the end of the war, I was freed from my service, but I chose to stay with House Tharashk. I had no other place to go, and in their employ I could continue to improve on the skills needed by my calling. Now I wait for the next event freedom might throw at me, so I may learn yet more of the world.


Personality: Gamil has a great deal to learn about the world, and is driven by a great deal of curiosity. Rather nieve, Gamil was spared many of the horrors of the war thanks to late construction and remote location.
 


Heres my character

Dox Changling Rogue 2

Str 12(+1)
Dex 14(+2)
Con 14(+2)
Int 14(+2)
Wis 12(+1)
Chr 14(+2)


Combat Stats:
Base Attack Bonus: +1
Melee: +2 [+1 BAB, +1 STR]
Ranged: +3 [+1 BAB, +2 DEX]
Hit Points: 14 [6 + 4 (levels) + 4 (CON)]
Armor Class: 15 [10 + 2 (DEX) + 3 (Master Crafted Studded Leather)
Initiative: +2 [+2 DEX]
Movement Rate: 30 feet

Attacks per round:
Rapier (+2 to hit 1d6+1 dam 18-20*2 crit)
Hand Crossbow (+3 to hit 1d4 dam 19-20*2 crit)
Dagger +2/+3 to hit m/r 1d4+1 dam 19-20*2 crit)

Armor:
Master Crafted Studded Leather (light armor +3 AB +5 max dex 0 Armor penalty 15% spell failure 30 speed 20lbs)

Saving Throws:
Fort: +2 [+0 base, +2 CON]
Ref: +5 [+3 base, +2 DEX]
Will: +1 [+0 base, +1 WIS]


Feats:
Combat Reflexes 1st level feat


Skills:
Bluff +9 (5 ranks, +2 CHR, +2 Racial)
Decipher Script +3 (1 rank, +2 INT)
Diplomacy +3 (1 rank, +2 CHR)
Disable Device +7 (3 rank, +2 INT, +2 MW Tools)
Disguise +17 (5 rank, +2 CHR, +10 racial)
Gather Information +6 (4 rank, +2 CHR)
Hide +4 (2 rank, +2 DEX)
Intimidate +9 (5 rank, +2 CHR, +2 racial)
Jump +2 (1 rank, +1 STR)
Knowledge (local) +4 (2 ranks, +2 INT)
Listen +3 (2 rank, +1 WIS)
Move Silently +4 (2 rank, +2 DEX)
Open Lock +6 (2 rank, +2 DEX, +2 MW Tools)
Search +4 (2 rank, +2 INT)
Sense Motive +7 (4 rank, +1 WIS, +2 racial)
Sleight of Hand +3 (1 rank, +2 DEX)
Spot +3 (2 rank, +1 WIS)
Tumble +7 (5 rank, +2 DEX)


Languages:
Common, Orc, Goblin


Special Abilities:
Disguise Self at will
+2 Bluff, Intimidate, Sense Motive
Sneak Attack Dam 1d6
Trapfinding
Evasion

Action Points: 6

Equipment:
Backpack: (2 gp)
- Inquisitive Kit(300 gp)
- Disguise Kit (50 gp)
- Courtiers Outfit (30 gp)
- Robes Reversible (5 gp) (one side Priest, other side Wizard)
- Wooden Holy Symbol to Soverign Host (1 gp)
Belt Pouch: (1 gp)
- Master Work Thieves Tools (100 gp)
Wearing / Carrying:
- Travelers Outfit Reversible (3 gp)
- Belt (1 gp)
- Hand Crossbow (100 gp)
- Bolts (20) (4 gp)
- Rapier (20 gp)
- Dagger (2 gp)
Identification Papers
-Jarkan Dilb Human Male, Soldier, From Karanath, Nobles Son
---- has Portrait (25 gp)
-Samantha Nerull, Humsn Female, Priest of Soverign Host, From Breland
---- has Portrait (25 gp)
-Herman Shnell, Human Male, Peasant, From Aundair (10 gp)
Wealth:
-GP (45)
Total Weight Carried: ?? lb
Load: ????


Current XP:
Current: 1,000
Next Level: 3,000

Dox is Currently traveling as Jarkan he very rarely goes back to his own form wishing to keep it quite that he is a changling. The group of course knows as they are his trusted allies.
 
Last edited:



Just a little bump from me :)

also, Im all for daily posting, but I tend to be online in the afternoon /evening. Im in the US, Indiana if that helps with posting scheduling...
 

IC thread

OK, started the game thead tonight, so We can get moving. I'll probably be posting at odd unpredictable times until I'm employed again, but will try to chime in once per day or so.

Chris
 

Huckabees Halfway Inn

Well well using that old place are you I thought it burned down in the Scarred Lands, in my game. This will be memberable to see what it actually turned into.
 

We'll use this thread for general posts and comments. I'm very new to PBP, so if anyone has any suggestions (or questions or whatever) please feel free to let them fly. Right now I guess I'm trying to rush things along a little, and give you a feel for Zarash'ak and introduce you to some of the NPC's who you'll be interacting with. If you have something your character wants, or needs to do, Let me know.

Notes to specific players:

Hoog: You'll recognize the name, but theres not much else besides race that they have in common. So don't assume he's a 15th level rogue. I also assumed that Lord Khundran knows your race, and that it was a factor in your being hired.

Express: I just flat out stole your patron. I hope you don't mind too much, but the idea of a young Lord of House Tharashk wandering about recruiting outside help to try to drag his nation (and his House of course) out of the past and turn it into a world power just struck me as perfect. And I hate coming up with names, So Lord Khundran d'Tornn was stolen... er...born!

Kajamba Lion, I'm afraid Cazanjan may have bitten off more than you were prepared for, but I'm envisioning him as the first representatative from Kundarak to The Shadow Marches. There is not a vault currently. You'll be responsible for choosing the site and greasing the skids for a construction team to come in and do the actual work (under your supervision) If thats OK by you. Really getting in on the ground floor. reputations can be made on missions like that.

Jarval: I'm not sure how House Tharashk would have aquired the services of a warforged during the war, But I know Lord Khundran would have jumped on the chance to bring one home to help with things, and doubly so with an Artificer.

Anyway, if you have any questions etc., post here, or e-mail me at cdsaint@insightbb.com.

Chris
 

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