OOC discussion: Heroes of the House Tharashk! (Full)

Hoog said:
Well well using that old place are you I thought it burned down in the Scarred Lands, in my game. This will be memberable to see what it actually turned into.

A few minor changes, not nearly as nice a neighborhood, but you know, I hate to let a good idea die.

Chris
 

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cdsaint said:
We'll use this thread for general posts and comments. I'm very new to PBP, so if anyone has any suggestions (or questions or whatever) please feel free to let them fly.
I think you're doing a great job so far :) I do have one question: Are you using colored text to represent different character's speech, or different languages? I'm assuming the former, but I wasn't certain.

If you are using color to differentiate between NPCs, do you want us players to adopt a color each?


cdsaint said:
Right now I guess I'm trying to rush things along a little, and give you a feel for Zarash'ak and introduce you to some of the NPC's who you'll be interacting with. If you have something your character wants, or needs to do, Let me know.
The quick pace is fine with me, it's getting the game up and running quickly. A slow start can (IME) potentially cripple a game.


cdsaint said:
Jarval: I'm not sure how House Tharashk would have aquired the services of a warforged during the war, But I know Lord Khundran would have jumped on the chance to bring one home to help with things, and doubly so with an Artificer.
Not a problem. I'm still reading my way through the Eberron book, so I wasn't entirely sure how many (if any) warforged House Tharashk might have. I'll edit Gimil's background at some point to reflect his new origin.
 

cdsaint said:
Kajamba Lion, I'm afraid Cazanjan may have bitten off more than you were prepared for, but I'm envisioning him as the first representatative from Kundarak to The Shadow Marches. There is not a vault currently. You'll be responsible for choosing the site and greasing the skids for a construction team to come in and do the actual work (under your supervision) If thats OK by you. Really getting in on the ground floor. reputations can be made on missions like that.

That sounds like fun to me. :) As to everything else, so far so good.

Nick
 

Jarval said:
I think you're doing a great job so far :) I do have one question: Are you using colored text to represent different character's speech, or different languages? I'm assuming the former, but I wasn't certain.

If you are using color to differentiate between NPCs, do you want us players to adopt a color each?

Yes, Color is being used for in character speech, different colors for each NPC. I would like it if everyone chose a color (or a color for each identity) and used it for IC speech. It isn't necessary, but it helped me follow some of the threads I looked through before starting this one.

For different languages I know there are some wingdings type fonts out there, which might add something, but might also be a pain. For spot checks and other things only one character would know I tried to use "invisible text" the same color as the background, that needs to be highlighted to be read, but I wasn't able to get it to work right.

I've also seen some games that have a map attached for combat. I'll try to figure that out to include maps from time to time, especially for combat.


Jarval said:
The quick pace is fine with me, it's getting the game up and running quickly. A slow start can (IME) potentially cripple a game.

Not a problem. I'm still reading my way through the Eberron book, so I wasn't entirely sure how many (if any) warforged House Tharashk might have. I'll edit Gimil's background at some point to reflect his new origin.

Cool. I don't want to run roughshod over anybody, and it seems to me like you haven't had much in the way of choices so far, but I'm working on it and it takes time. As slow as this is going (I'm unemployed right now, so have more time than I'm used to, but it's still going much faster than the other game I'm involved in) I feel confident in my ability to work on the fly, so I'll kind of be taking my cues from you. Things will happen, and its just up to you to react. Do what you want, I don't have any overarching plot theme you might disrupt.

On a side note, I was relatively happy with the interaction with Myrta, and I'm not real sure how I'm working experience yet, I'll eventually get a system set up, but for now everyone gets 50 experience.

Chris
 

If you're trying to have invisible text for information available only to one character, you might try using the spoiler tags. Basically, use [ spoiler ] and [ / spoiler ] (remove the spaces) and you should be set. Looks something like
this here
.

Oh, I've picked up Deep Sky Blue for my color.

Nick
 
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cdsaint said:
Yes, Color is being used for in character speech, different colors for each NPC. I would like it if everyone chose a color (or a color for each identity) and used it for IC speech. It isn't necessary, but it helped me follow some of the threads I looked through before starting this one.
Sounds good to me. I'll go with Slate Gray.


cdsaint said:
For different languages I know there are some wingdings type fonts out there, which might add something, but might also be a pain.
To be honest, I wouldn't bother. It's pretty easy to indicate which language someone's speaking, and fonts can prove problematic if not everyone in the groups got them. Really I was just double-checking that I hadn't got the wrong end of the stick when it came to the colors. It's happened before, so I'm inclined to ask now... :)


cdsaint said:
I've also seen some games that have a map attached for combat. I'll try to figure that out to include maps from time to time, especially for combat.
Maps can make a real difference, but can also take quite a lot of time to produce. If you do decide to use maps, go with something simple. When I first started using them, I spent way too much time on trying to make them look good rather than making them clear and functional.


cdsaint said:
Cool. I don't want to run roughshod over anybody, and it seems to me like you haven't had much in the way of choices so far, but I'm working on it and it takes time.
You're still setting up the situation, so I doubt any of us will mind you making a few assumptions about what we do and/or where we go.


cdsaint said:
As slow as this is going (I'm unemployed right now, so have more time than I'm used to, but it's still going much faster than the other game I'm involved in) I feel confident in my ability to work on the fly, so I'll kind of be taking my cues from you. Things will happen, and its just up to you to react. Do what you want, I don't have any overarching plot theme you might disrupt.
That sounds good. I find working on the fly a lot easier in PbP than tabletop gaming. Like you said, you've got a bit more time to think. As for the pace of this game so far, it seems to be going at a good rate. A post a day or every two days is above average for PbP.

cdsaint said:
On a side note, I was relatively happy with the interaction with Myrta, and I'm not real sure how I'm working experience yet, I'll eventually get a system set up, but for now everyone gets 50 experience.
Cool :)
 

Jarval said:
Maps can make a real difference, but can also take quite a lot of time to produce. If you do decide to use maps, go with something simple. When I first started using them, I spent way too much time on trying to make them look good rather than making them clear and functional.

This is great advice. I used MS Excel for my maps, which was really easy to play with and use after I set it up for the first map.

Nick
 

cdsaint said:
We'll use this thread for general posts and comments. I'm very new to PBP, so if anyone has any suggestions (or questions or whatever) please feel free to let them fly. Right now I guess I'm trying to rush things along a little, and give you a feel for Zarash'ak and introduce you to some of the NPC's who you'll be interacting with. If you have something your character wants, or needs to do, Let me know.

Notes to specific players:

Hoog: You'll recognize the name, but theres not much else besides race that they have in common. So don't assume he's a 15th level rogue. I also assumed that Lord Khundran knows your race, and that it was a factor in your being hired.

Express: I just flat out stole your patron. I hope you don't mind too much, but the idea of a young Lord of House Tharashk wandering about recruiting outside help to try to drag his nation (and his House of course) out of the past and turn it into a world power just struck me as perfect. And I hate coming up with names, So Lord Khundran d'Tornn was stolen... er...born!

Kajamba Lion, I'm afraid Cazanjan may have bitten off more than you were prepared for, but I'm envisioning him as the first representatative from Kundarak to The Shadow Marches. There is not a vault currently. You'll be responsible for choosing the site and greasing the skids for a construction team to come in and do the actual work (under your supervision) If thats OK by you. Really getting in on the ground floor. reputations can be made on missions like that.

Jarval: I'm not sure how House Tharashk would have aquired the services of a warforged during the war, But I know Lord Khundran would have jumped on the chance to bring one home to help with things, and doubly so with an Artificer.

Anyway, if you have any questions etc., post here, or e-mail me at cdsaint@insightbb.com.

Chris

I have no problem with the patron. I just took him since he was the House rep in Greywall in Droamm which I picked as Gulos home.

As for color for IC can I choose red?

As for pacing there are some "idle" situations where the Dm can just keep updating as us players can "backdate' our RP responses. All I ask is a chance to react to physical situations etc.. Sometimes those choices are hard to do in PbP. But moving along is often important.

For me..more posts equals more player repsonses whish allows for more interaction..
 
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