Jarval
Explorer
Greatcdsaint said:Jarval,
I agree that arcane spell failure is not a problem for an Artificer.
It might be that you didn't take the Warforged racial ability modifiers into account. They get +2 Strength, -2 Wisdom, -2 Charisma. I've included point costs for my character's ability scores below:cdsaint said:Two problems I noted with your character though are:
1) It looks to me like you accidentally spent 34 points on your stats. Please double check.
STR 16 (+3) (6 points, +2 racial bonus)
DEX 12 (+1) (4 points)
CON 12 (+1) (4 points)
INT 14 (+2) (6 points)
WIS 8 (-1) (2 points, -2 racial penalty)
CHA 14 (+2) (10 points, -2 racial penalty)
Total: 6 + 4 + 4 + 6 + 2 + 10 = 32.
That's what I thought at first, but Keith Baker (Hellcow on both EN World and the WotC boards) has a different take on this. If you look closely at the description on the warforged's Adamantine Body or Mithral Body, neither say you have and Armour Check Penalty, but rather that you take a penalty to skills to which an Armour Check Penalty applies. In either case, Keith has ruled that you're always considered proficient with your own body.cdsaint said:2) Artificers have medium armor proficiency, Adamantine body is treated as if you are wearing heavy armor. This would mean that until 3rd level (or whenever you choose to take heavy armor proficiency) your armor check penalty of -5 will count against your attack rolls and all skill checks that involve moving. I'm just checking to make sure you're aware of this. Taking Mithral body instead would eliminate this problem, as would taking a level of any class that gives heavy armor proficiency.
This thread has Keith's ruling on this matter (it's the fourth or fifth post down).