My take on Goldmoon. What do you all think?
Goldmoon
Human Cleric 5, Lawful Good
STR 12 (+1)
DEX 14 (+2)
CON 12 (+1)
INT 11
WIS 18 (+4) (including 4th level bonus stat point)
CHA 16 (+3)
Combat Stats:
Base Attack Bonus: +3
Melee: +4 [+3 BAB, +1 STR]
Ranged: +5 [+3 BAB, +2 DEX]
Hit Points: 45 [8 + 8 + 8 + 8 + 8 (levels) + 5 (CON)]
Armor Class: 14 [10 + 2 (DEX) + 2 (Leather Armor)]
Initiative: +6 [+2 DEX, +4 Improved Initiative]
Movement Rate: 30 feet
Attacks per round:
Blue Crystal Staff (+6 to hit, 1d6+3 dmg)
or Sling (+5 to hit, 1d4 dmg)
or Dagger (+4 to hit (melee) +5 to hit (thrown), 1d4+1 dmg)
Weapons and Armor:
Armor: Leather armor (+2 AC)
Weapons: Blue Crystal Staff (1d6+2 dmg, Crit x2)
Sling (1d4 dmg, Crit x2, Rng 50 ft)
Dagger (1d4 dmg, Crit 19-20/x2, Rng 10 ft)
Saving Throws:
Fort: +5 [+4 base, +1 CON]
Ref: +3 [+1 base, +2 DEX]
Will: +8 [+4 base, +4 WIS]
Feats:
Light Armor Proficiency (Free for Cleric)
Medium Armor Proficiency (Free for Cleric)
Heavy Armor Proficiency (Free for Cleric)
Shield Proficiency (Free for Cleric)
Simple Weapons Proficiency (Free for Cleric)
Alertness (1st level feat)
Endurance (bonus human feat)
Improved Initiative (3rd level feat)
Skills:
Concentration +9 (8 ranks, +1 CON)
Diplomacy +11 (8 ranks, +3 CHA)
Heal +12 (8 ranks, +4 WIS)
Knowledge (Religion) +8 (8 ranks)
Wilderness Lore +8 (4 ranks (cc), +4 WIS)
Languages:
Common, Plainsman.
Special Abilities:
Bonus feat at 1st level.
+1 Skill Point per level.
Favored Class: Any.
Turn Undead 6/day.
Spells:
Spells per day: 5/4+1/3+1/2+1
DCs: 14/15/16/17
Domains: Good, Healing.
Equipment:
Wearing/Carrying:
- Cold weather clothing
- Blue Crystal Staff
- Dagger
- Sling
- 20 sling bullets
Total Weight Carried: 15 lb
Load: Light
Current XP:
Current: 10,000
Next Level: 15,000