OOC - [Epic] Scions of the Endless Falls - Full

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I'd love to try out an Epic Bard if you feel you still have room (I haven't counted exactly how many people are in).

Hrm... 30th level bard == +5 to Atk/Dmg every combat...
 

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Kelleris said:
Hey Isida. I'd be interested in trying this, but I need to know what kind of timeline we're looking at for making characters and starting the game. November's an unpleasant month for me, and making a 30th-level character takes, well, a while. Maybe two, three whiles.

But I do have a character:

Arion Kietsudoku

Concept: Arion is a reformed ninja, a straight bard with the half-fey template and just a dash of (ex-)assassin for the death attack. He is, however, very reformed. He doesn't like to kill people, and hardly ever flips out. Mostly, he passes himself off as a minstrel and all-purpose wanderer, and is habitually embarassed by his sometimes-awesome power level when around those not gifted with his unusual homeland. He does have a trump card for when he needs it, though - his ancient (1100 years young!) ninja-to, which stores a fragment of his formerly-unpleasant personality within it. When he draws it, he recovers the knowledge of his past; this makes him prone to occasionally vanishing, doing something ninja-y, and making others wonder how a moderately (for 30th level, c'mon!) talented bard could possibly have accomplished that task.

Mechanical Stuff: Can we use some of the non-variant stuff from Unearthed Arcana? I have in mind mainly the flaws (if you allow them) and the Item Familiar feat, used with the ninja-to to give Arion a pile of skill ranks he only has for use when he has the weapon out.

Additionally, how do you feel about case-by-case stuff if we post it here? There are some things in Quintessential Bard and a few spells from sources here and there that I'd like to use. I'd post everything you'd need verbatim from the books here, of course.
Traits and flaws, not as a general rule. You must have a very good and compelling reason for your flaw, and it must be woven into your backstory and roleplayed accordingly. Not going to use the Item Familiar feat, but you might want to check out the cool intelligent item rules in Book of Eldritch Might III.

I want to stick with books I own, so no Quintessential Bard.

As for a starting date, I like to start sooner than later, but considering these are epic characters, I would probably aim for a mid-to-early November start.

Ferrix said:
Isida, what I was thinking is going with the Paladin/Anti-paladin split character... making two characters with the same stats, each would have either the half-celestial or half-fiend template (respectively) since they're both +4 LA. And then giving them their own distinct progression. And then somehow work out equipment and how each one would be dominate or something like that, would this work with you?

So basically it'd be one character who is actually a fusion of two opposing characters. It sounds cool to me, whatcha think?
That sounds kinda neat. Get them some generic equipment, and for the things that are very specific (unholy reaver versus holy avenger) get them close to the same cost. So essentially you spend twice the gold, once on the good guy, once on the bad guy. But for the equipment that switches, they are the same cost (or close) and unavailable to the opposing guy. So Bad Guy might have an Unholy Reaver of Doom and a Rod of Unspeakable Evil, and the Good Guy would not have access to them. Instead they change into a Holy Avenger and a Amulet of Super Fluffy Bunnies that he uses. Does that make sense?

~~~

For all, I have made the first cut. However, as schedules change, there will probably be flux. I will be putting up two Rogue's Galleries, one for the current party, and one for the alternates.

People in the party as of right now (and their characters as I know them)-

TheOneAboveAll

Ferrix - Cerebremancer, Psion/Constructor, fractured/dual-personality paladin or character

perivas - Caira Greenleaf (dryad druid with treant barbarian cohort)

Wrahn - Rahveon "Mountain Shaker" - African Elephant Animorph (from savage species) which has 2 ECL and 3 racial hit dice - ECL 2/ HD 3/ Bard 4/ Barbarian 5/ Dragon Disciple 16)

Kangaxx - Pilmer Blurwind (NE halfling, Rogue 3/Wizard 5/Arcane Trickster 20/ Archmage 2) Middle aged melagomaniac god-hater.

Kelleris - Arion Kietsudoku (bard/ex assassin)

Even though TheOneAboveAll hasn't posted yet, it was his thread that started me on this game, so I'm reserving him a slot.

Everyone else, please do continue on making your characters, because in my experience, there will be some shuffling of the roster before we begin. I will have both Rogue's Galleries up with sample characters by Friday at the latest.
 

perivas, don't forget you get feats every four levels even in epic levels. You have feats at 21, 24, 27, and 30 to take as well.
 
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Can I be added to your alternate list? I have two character concepts but first are you allowing Dark Menagerie Creature Collection II?

1) Black Slaad, his history is typed
2) A weather cleric, her histroy is typed as well
 



The main flaw I had in mind was Gullible (from a recent Dragon), and yes, he is. Only slightly less so in ninja-mode, when the paranoia helps make up for the easy giving of trust.

Is there any way I can talk you into letting me use Item Familiar? It's perfect for a number of reasons - it fits flavor-wise since the intelligence it grants is actually a sort of resonance with you, and it lets me stow a pile of ranks in ninja-skills (Tumble, Balance, Jump, etc.) and only use them when I'm in ninja form, while providing as a trade-off a ridiculous facility with said skills (hardly broken at this level, but it does at least give a bit of that "ninjas are teh leet" flavor we all know and covet).

EDIT: Oh, yeah, almost forgot. Can we buy down LAs, per Unearthed Arcana?
 
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Buying down LA - yes.

Quote to me the exact issue from which this "gullible" flaw comes from so I can look it over.

And yes, you talked me into using the Item Familiar feat.
 

It's Dragon 325, page 93.

Gullible
You believe what you see, and you trust others more than you should.
Effect: You suffer a -2 penalty on saving throws made to resist enchantment and illusion spells and effects. You also suffer a -4 penalty on Sense Motive checks.​
 


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