[OOC] Ethend Game: The Hunt for Cantus [Recruiting]

As an important aside, I would think that Isida would want to be a part of this . . . though hasn't been able to post for a time. As an original player, she should get to stay in the game.

Bront you may want to add her to the list, and Ferrix, what do you think?

Keia
 

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Keia said:
As an important aside, I would think that Isida would want to be a part of this . . . though hasn't been able to post for a time. As an original player, she should get to stay in the game.

Bront you may want to add her to the list, and Ferrix, what do you think?

Keia

Isida does have priority to return, although since she's unable to post while she's away, I'm planning the party without her, but will make sure Kromgron will be able to return to the story easily.
 

If Ferrix wants, I'll add her to the list. But given she's been unable to post, and we can only assume her return, it's probably best to assume she'll be gone till otherwise noted.

I'm enjoying the intertwining character ideas, and while to do work well without the others, it's nice to see 3 that know each other, and should easily work well with each other already built in. Of course, as more old players return, that could give Ferrix a problem of including all 3 of us (Assuming he would in the first place).

What are Keia - Nassitch, and Tailspinner - Layonarai as far as class and race? Just curious, and also, if you have links to updates or whatever you need to do with them so I can put them in :)
 

Add her to the list, she played Kromgron, a dwarven psychic warrior.

Keia plays Nassitch a kobold ranger/egoist.
Tailspinner plays Layonarai an elf spirit shaman.

They are however allowed to alter their characters, so they might be slightly different from old versions.

I will probably at most run it with a maximum of 8 dedicated players, this means wanting to post regularly (when a major post goes up from me, i expect a response within a day or so, and usually at least one post every two days, weekends notwithstanding), a good grasp of the english language and want to write more than a one or two sentence post, and being willing to continue the game for an extended period of time.
 

Rillian_PA, I saw that you had two jade rods in your character sheet, why? Very few people know anything about the taint or its effects, most is superstition and rumor, fear induced at that, thus no one would know much of anything about taint-absorbing items.
 

Everyone has till Friday night to finish their character, I will review them over the weekend and then post choice on saturday or sunday.

This includes players from the old game, I want to include you, but I need updated characters by then or you might get passed over.
 

Ferrix said:
Add her to the list, she played Kromgron, a dwarven psychic warrior.

Keia plays Nassitch a kobold ranger/egoist.
Tailspinner plays Layonarai an elf spirit shaman.

They are however allowed to alter their characters, so they might be slightly different from old versions.

I will probably at most run it with a maximum of 8 dedicated players, this means wanting to post regularly (when a major post goes up from me, i expect a response within a day or so, and usually at least one post every two days, weekends notwithstanding), a good grasp of the english language and want to write more than a one or two sentence post, and being willing to continue the game for an extended period of time.
Thanks, updated with everything so far.

It looks like you've got a lot of good submitions, ideas and characters, as well as posters. I'm looking forward to try the Mute thing, which I think will work much better in a PbP than a table top game (Easier to describe your actions, hand signals, ect, as well as allows for the occasional internal diolog, which helps a GM know where a character is coming from).
 

Ferrix said:
Rillian_PA, I saw that you had two jade rods in your character sheet, why? Very few people know anything about the taint or its effects, most is superstition and rumor, fear induced at that, thus no one would know much of anything about taint-absorbing items.

I didn't realize taint was a superstition...I thought that it would be like OA, where everyone is aware of the protective properties of jade. Would the gnomes be any more likely to be aware of the realities or not? If you want me to remove the rods, its no problem, or I can invent a reason for him to have them.
 

I think Asterian is finished.

DM only:
[sblock]Asterian ged'Irim
Gnome Telepath 5/Quietus 2

Age:45
Gender:Male
Height:3'2"
Weight:87lbs
Eyes:black
Hair:thin, long, and dark brown
Skin:very fair

STR: 10 [+0] (4 points - 2 Racial)
DEX: 12 [+1] (4 points)
CON: 13 [+1] (5 points)
INT: 19 [+4] (10 points + 2 Racial + 1 Level)
WIS: 12 [+1] (4 points)
CHA: 14 [+2] (6 points)

Wound Points: 13
Vitality Dice: 7d4 + 7
VP: 29
Armor Class: 15 (10 base + 1 Dex + 2 Class + 2 Armor)
Class Defense Bonus: +2
Initiative: +1
BAB: +4
- Melee: +4
- Ranged: +5

Speed: 20’

FORT: +3 (2.33 Base + 1 Con)
REFL: +5 (4.66 Base + 1 Dex)
WILL: +6 (5.33 Base + 1 Wis)

Abilities:
- Small size
- Naturally Psionic (2 bonus power point)
- Knows the Far Hand psionic power and can manifest it with their power points, Int based.
- Low-light vision
- +2 racial bonus on Search
- Able to manifest Psychoportation powers as if one manifester level higher.
- +2 racial bonus on Psicraft and Use Psionic Device checks
- Use Psionic Device always a class skill.
- Psionics
- Savage Mind Thrust
[sblock]Savage Mind Thrust (Su): When a quietus attacks a vulnerable creature with a mind thrust power, the mind thrust penetrates the creature’s mind, even if the creature succeeds at its saving throw. A victim is considered to be in a vulnerable position any time it is within 30 feet of the quietus.
Normally, when the mind thrust power is used, a creature that makes a successful saving throw takes no damage whatsoever. However, the ability of the quietus is such that even creatures that succeed at a saving throw take some damage: 1d6 at 1st level, and +1d6 every three quietus levels thereafter. If the victim makes a saving throw against an augmented mind thrust, the extra power points spent only deal extra damage on a 1–per–1 basis (instead of adding extra d10 of damage, as would be the case normally). A quietus can make a savage mind thrust only against creatures that are normally vulnerable to mind-affecting powers. [/sblock]


Feats:
- Inquisitor, Burrowing Power (1st)
- Psionic Endowment (3rd)
- Psionic Meditation (5th)
- Expanded Knowledge (clairvoyant sense) (6th)



Skills:
Concentration +10 (9 ranks, +1 Con)
Knowledge (psionics) +13 (8 ranks, +4 Int)
Bluff +10 (8 ranks, +2 Cha)
Diplomacy +6 (4 ranks, +2 Cha)
Sense Motive +10 (9 ranks, +1 Wis)
Hide +10 (4cc/5 ranks, +1 Dex)
Move Silently +10 (9 ranks, +1 Dex)
Search +7 (1 ranks, +4 Int, +2 Racial)
Psicraft +7 (1 ranks, +4 Int, +2 Racial)
Use Psionic Device +6 (2 ranks, +2 Cha, +2 Racial)


Languages:
- Common, Gnome, Mythar?, Agorian, Undercommon


Psionics:
Manifester Level: 6
Save DC: 10 + 4 Int + Power Level
Powers Known – Power Points: 46pp
1st level – Charm, psionic, Mindlink, Conceal Thoughts, Inertial Armor, Mind Thrust
2nd level - Brain Lock, Suggestion, psionic, Clairvoyant Sense, Cloud Mind, Thought Shield
3rd level - Crisis of Breath, Empathic Transfer, hostile, Ubiquitous Vision, Darkvision


Equipment:
Melee weapons
- 3 Daggers Weapon +5 (1d4, 19-20) masterwork, silvered (322gp, 1lb ea)
- 1 Dagger Weapon +4 (1d4, 19-20) cold iron (4gp, 1lb)

Ranged weapons
- 3 Daggers Weapon +6 (1d4, 19-20, 10ft.) masterwork, silvered (322gp, 1lb ea)

Armor
- Chain Shirt Armor (+2 AC, DR 2/armor, Max Dex 6, ACP -0) mithril, masterwork (1250gp, 10lb)
- Buckler Shield (+1AC, ACP -0) darkwood (205, 2.5lb)

Mundane equipment
- Adventurer’s Outfit (gp, 8lb)
- Several well tailored outfits ranging from merchants to nobility (400gp, 40lbs <- not carried unless provided with something to carry them in)


Weight Carried: lb
Remain money: 1141gp


Description Asterian is a short skinny gnome. He looks much like a halfling, though his nose is a dead giveaway of his gnomish heritage. He dresses in only the most fine clothing, even his more sneaky outfits and travellers outfits are all tailor made. He sports a thin mustache that begins at the corners of his mouth and trails into two fine points inches from the side of his nose. He has dark thin hair that is usually carefully groomed and styled. His eyes are a strange black that sometimes make people uneasy. He has several intricate tattoos all over his body concealed by clothing.

Personality Asterian is used to a pampered life, a clean life, and a well tailored life. So much so that he is constantly cleaning his hands and uses a perfumed cloth to keep strange smells from reaching his nose. He is compulsively clean to a fault. Having lived the high life he has a distinct taste for anything pleasurable. As an important assassin for the Mythar, he had anything he wanted and Asterian took that to heart. He is an epicurian, seeking pleasure in all its forms. One of the things he enjoys most is assaulting the minds of those he feels are weak (everyone). Asterian is not a nice person, he is not your typical rebel.

Background Asterian was an assassin for the Mythar. He worked to keep the populace under wraps, assassinating key members of the resistance with little or no trail of evidence (clairvoyance + burrowing mind thrust). Very recently he was blackmailed by the resistance to betray the Mythar. He is now on the run from the Mythar, thrown in with the resistance movement that he feels little sympathy for. Given time he may come around.

He keeps his past to himself and does not open up to those around him. He has assumed a false persona of a Mythar hunter, hoping that those he is forced to work with will not find out about his past. One day that may be who he is, but everything weighs heavily on his mind as he tries to figure out how not to get caught by either party.
[/sblock]
 

Well, Osric is pretty much finished. The only significant change is in his background - I originally had him as a wainwright, but changed that to be a (more versatlie) blacksmith (and his skills reflect this also). Still have some gp to burn, though... If I don't add anything to him by Friday, feel free to spend it as you wish. ;)
 

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