• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(OOC) Fitz's Folly (ToA PBP)

Ha ha -- it's Tommi who chooses to Poke the bear. This was just 4 hrs sleep in a tent with my child...

Imogen may be tired as well -- perhaps she did attack when she didn't need to.
I can imagine she might, in her surprise, fatigue, and confusion. Besides, her first thought might be to rescue the pathetic broodguard. Still, I think we can assume that she'll leave off when she understands both the danger to herself and her friends, and that the Hydra will leave them alone if they don't piss it off.

This brings me to something I've been thinking about talking with you all about... every once in a while, I will describe what I think your characters are thinking or feeling or describe some piece of their actions. When I do, I never intend to step on your toes or tell you how to play your character. Instead, I am either trying to add to the narrative, push it along because of the drawbacks of PVP, or just trying to personalize the experience (or add clarity to the character's point-of-view). Always feel free to overrule me if you think your character would think or react differently from what I've posted (just add a post that states how you see it from your character's POV, even if it contradicts what I've said. In fact, do it especially if it contradicts what I've posted!).

I hope that makes sense.
 

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My latest post might possibly have some bits that can be viewed as problematic to a modern audience. I hope that none of it offends anyone. It's a juggling act to point out that the yuan ti under Ras Nsi are by no means "good" (far from it - and they certainly don't have a modern sense of right and wrong); but I don't want to go far enough to provoke a fight. Nor do I feel the need to harp on it. (Feel free to imagine it as worse than I described, as well!) You get the picture.
 

I'm essentially unoffendable.
Between surviving the war in Vukovar, being tossed from there to Serbia to Croatia and with our own people known for what we call 'black humor'...I don't know the equivalent in English (it has nothing to do with race, but with dark theme, just in case)...yeah, no worries from my side.

Offend away :)
 
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Hey Gang, I was looking over my combat notes and I noticed that Ussal and Myrral are level six, while everyone else is still Level 5. I must have called for a level-up at some point that we've forgotten about. So if you haven't made yourself level six, please do.
 


Chrysagon levelled up too.
New ability is Aura of Protection: Allies within 10 ft gain +4 bonus to saving throws but only if Chrysagon is conscious.
Spell list attached.
 

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All saving throws?!
Yes!
But don't you all at once crowd around Chrysagon...

From D&D Beyond:

Aura of Protection​

Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus.
 


Into the Woods

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