• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(OOC) Fitz's Folly (ToA PBP)


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It's funny, I generally am pretty adamant about dinosaurs being as science-accurate as possible. Velociraptors are not very big and look like birds - very different from the Jurassic Park movies. Here, though, I went for the full Jurassic Park version: They're bigger, feather-free, and for some silly reason have a hankering for human flesh.
 

It's funny, I generally am pretty adamant about dinosaurs being as science-accurate as possible. Velociraptors are not very big and look like birds - very different from the Jurassic Park movies. Here, though, I went for the full Jurassic Park version: They're bigger, feather-free, and for some silly reason have a hankering for human flesh.
And they try to distract you while their buddies sneak up behind you? [emoji14]
 

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Kobold, you should use Coyote Code for those rolls. It has a useful function for rolling with advantage and you can roll attack and damage in one roll.
 

Not to call for a mulligan or anything, but I read the part about avoiding the white spots and thought I had placed Harb just south of that one. That was the intent anyways.
 

The mistake you made, I am afraid, is that they trigger when you move within 5 feet of them. I guess Harb saw the tell-tale sign (a little mist) but didn't know that it was quite that dangerous.
 



Into the Woods

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