Eidar son of Haelfdar
Race: Middle Man (Rohirrim).
Racial Abilities: Adaptable (+2 to Stamina), Dominion of Man (+1 Courage), Skilled (+2 Ride (Horse)).
Abilities: Bearing 9 (+1)*, Nimbleness 12 (+3), Perception 6 (+/-0)*, Strength 10 (+2), Vitality 10 (+2), Wits 10 (+2).
Reactions: Stamina +4, Swiftness +3, Willpower +2, Wisdom +1*.
* - Favored Ability or Reaction.
Health: 12.
Defense: 13.
Courage: 4.
Renown: 0.
Order: Warrior.
Advancements: 2.
Order Abilities: Warrior Born, Swift Strike.
Edges:: Indomitable, Warrior’s Heart, Warwise (+2), Weapon Mastery (Battleaxe), Valour.
Flaws:: Fey.
Skills:
Armed Combat: Axes (Battleaxe) + 8, Ranged Combat: Spears (Javelin) + 3, Unarmed Combat: Wrestling + 1, Siegecraft (Unit Leadership) + 1, Healing (Treat Wounds) + 1, Observe (Sight) + 2, Insight + 2, Debate (Parley) + 1, Stealth (Sneak) + 1, Survival (Plains) + 1, Climb + 1, Swim + 1, Ride (Horse) + 7, Craft: Wheelwright + 1, Teamster (Carts) + 1, Weather Sense + 1, Language: Westron + 6, Language: Rohirric + 6, Lore: History (Rohan, Gondor) + 6, Lore: Race (Rohirrim) +4, Lore: Realm (Rohan) + 4, Lore: Other (Philosophy) + 4.
Gear: Battleaxe, Chainmail Hauberk, Large Shield, 4 Javelins, Dagger, Warhorse, saddle and tack, travelling gear.
Description: 6'2", 190 lbs. Age 26. Long red hair (held back in a braid) and a bushy handlebar moustache, grey eyes (in baggy sockets).
History:
Eidar was born the second son of Haelfdar, great warrior and comrade in arms of the third marshall of the Riddermark. From his earliest days Haelfdar extolled the virtues of the warrior to his sons, not so much through word as deed; A warrior is accountable only to his captain, other men and all women are lesser; A warrior is resolute and stern, only the weak are ruled by their emotions; A warrior need only understand the spear in his hand and the horse under him, book learning is for those who fear battle. A harsh and distant figure, Haelfdar had little time for his sons until they were approaching an age to begin training as riders.
From the time Eidar was old enough to be worth his father’s attention, the two quarreled on every matter. Eidar had ever been ruled by his passions and his wandering mind had always rebelled against the discipline his father would have him ruled by. Eidar’s mother threw what rebellion she dared show against her husband into supporting her son to become more than just another rider of the mark. Eidar had the chance to travel to Edoras to study, where he was apprenticed to a lorekeeper and was even able to visit Minas Tirith on one occasion. However, by the time Eidar had reached enough stature to be a warrior his father brought him home. He took it upon himself to train his son and was a harsh task master. Over the next years he strangled all the vitality from Eidar who become the dutiful son and a disciplined warrior.
It was not until after Haelfdar considered his son a matter dealt with that Eidar first met his beloved Thaena and was swept up in a whirlwind romance. His father forbid him to see her, as the girl was far too headstrong and would soften the boy. Eidar refused to obey his father and in the end Haelfdar disowned his son.
Eidar moved away from his home village to live with his beloved and they made a new life together. Eidar worked for Thaena’s father who owned the only wagon in his village and was always busy. While life was not easy it contained equal measures of joy. One day while he was away from the village transporting goods an attack was made by Dunlending raiders and Thaena was killed. When Eidar returned he was wracked with grief and guilt and for months would not speak to anyone of his loss. Eventually Eidar collected himself and returned to the life of the warrior, always going on any patrol that would give him the chance to fight, especially if travelling on the borders with Dunland. He swore to himself that he would hunt down anyone who killed and destroyed purely for their own satisfaction, as had those who brought his loss. He would become a righteous warrior who stood against all evil and protected the innocent. However, his grief was not sated and he turned inwards, instead becoming a merciless and self-righteous warrior in the fashion of his father.
Almost a year after Thaena’s death he was returning home from a patrol when he passed the old crone Grutrid who live outside his village, struggling under a heavy load. He carried her belongings home for her and she insisted on providing him with a meal. While he was watching her cook, the old woman went into a seizure and had to be rescued from falling in the fire. When she returned to consciousness, she locked eyes and stared deep into Eidar’s soul and simply stated “You must travel to the north and there you will recover your lost love”. Eidar scoffed and stormed out the door but heard the crone call out behind him “At Amon-Sul seek the man in green mail”.
His bleak existence continued for several months, Eidar refusing to feel anything but hate, but the words the crone had spoken were always at the back of his mind. Eventually, he could take no more. He packed travelling supplies and headed north through the gap of Rohan, grimly hanging on to the hope that he would somehow be reunited with Thaena. Whilst travelling through Dunland he came across two hunters, and he attacked and slew them. When the realisation hit that they were just going about their daily lives he was suddenly confronted with what he had become; the very perpetrator of injustice that he sought revenge against. He broke down in grief at last, mourning both the loss of his true love and of the man he had become. He promised himself to hold true to his original oath, he would become a righteous warrior who defended the weak.
And so Eidar travels north towards his mysterious rendezvous, his grief raw and with little joy in his soul. He struggles to hold back the easy comfort of hate and ponders what the true honour of a warrior may be.
Pick Allocation:
Skilled (2): Ride (Horse) + 2.
Race (6): Craft: Wheelwright + 1, Teamster (Carts) + 1, Ride (Horse) + 1, Weather Sense + 1, Edge: Indomitable, Edge: Warrior’s Heart.
Native (30): Language: Westron + 6, Language: Rohirric + 6, Lore: History (Rohan) + 6, Lore: Race (Rohirrim) + 4, Lore: Realm (Rohan) + 4, Lore: Other (Philosophy) + 4
Order (15): Armed Combat: Axes (Battleaxe) + 3, Ranged Combat: Spears (Javelin) + 3, Unarmed Combat: Wrestling + 1, Siegecraft (Unit Leadership) + 1, Healing (Treat Wounds) + 1, Observe (Sight) + 2, Stealth (Sneak) + 1, Survival (Plains) + 1, Climb + 1, Swim + 1, Order Ability: Warrior Born, Edge: Weapon Mastery (Battleaxe), Edge: Valour, Flaw: Fey.
Order (5): Armed Combat: Axes (Battleaxe) + 3, Ride (Horse) + 2.
Free Picks (5): Ride (Horse) + 1, Debate (Parley) + 1, Edge: Warwise, Extra Specialty- Lore: History (Gondor).
Advancement 1 (5): Armed Combat: Axes (Battleaxe) + 2, Order Ability: Swift Strike.
Advancement 2 (5): Edge: Warwise, Insight + 2, Ride (Horse) + 1.
[edited (again!): adjustments to abilities & skills + minor changes in character writeup]