[OOC] Guardsmith's The Draminov Cases (full)

I've posted Jeriah on the Rogues gallery thread. I haven't detailed out the possesions by wealth roll just yet as I'm waiting for a reply to the whole License thing...

Once I've that I'll finish up and and misc. wealth
 

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Salthorae said:
Guardsmith...

One thing I just noticed in your House Rules pdf is the change in Purchase DC for License/Restricted items. You've put the License purchase DC at 15 instead of 10.

This means that my doctor who has a wealth bonus of 14 @ 2nd level (considered Affluent on the chart in CR), would have to lose a point of wealth just to get the driver's licesnse to drive a car right?

As far as I can tell, all vehicles require a License to use per the CR, and since a License is DC 15 (and anything with a purchase DC of 15 or higher causes at least 1 pt of wealth loss), I would lose wealth just to get a driver's license?

For anyone else (Insight specifically) are there rules for renting things? Am I missing something? I'm curious becaue I don't see anything about it, but as it stands I can't afford the car that I would lose wealth to be able to drive in teh first place, nor can I afford a small condo...

Thanks!...

...and sorry if I'm stupid with the wealth rules. All my previous d20 Modern games have been of the "Department 7" variety where we get equipment handed/loaned to us and live in "bases" or some such where all is provided!

It is assumed that your Wealth bonus reflects "normal" expenses, such as rent (or a mortgage), car payments, student loan payments, insurance, etc. You don't have to take a Wealth bonus hit to have those things.

I didn't realize the GM had changed the Wealth system. I strongly recommend keeping the Wealth bonus structure as is. At least in terms of the licenses (certainly ones such that anyone can reasonably get, such as a driver's license - I think they are too expensive as it is). In fact, if the base is 15, I'm going to have to go without any licenses on any of the stuff I purchased - I just can't afford it.
 

Insight said:
I didn't realize the GM had changed the Wealth system. I strongly recommend keeping the Wealth bonus structure as is. At least in terms of the licenses (certainly ones such that anyone can reasonably get, such as a driver's license - I think they are too expensive as it is). In fact, if the base is 15, I'm going to have to go without any licenses on any of the stuff I purchased - I just can't afford it.


Yeah, I had to purchase a couple of items for my PC on the blackmarket that I would normally have purchased a license for.

Damon Knight, ex-military, has been posted to the rogue's gallery.
 


For future reference, does health insurance cover soul trapping? What about petrification? Level drain? It damn well better or I'm suing! My vampiric mind flayer lawyer will bleed you dry! Also, if you buy life insurance and then get raised, can you collect it yourself?
 

Dire Lemming said:
For future reference, does health insurance cover soul trapping? What about petrification? Level drain? It damn well better or I'm suing! My vampiric mind flayer lawyer will bleed you dry! Also, if you buy life insurance and then get raised, can you collect it yourself?

I'm pretty sure health insurance only covers bodily injury. Perhaps someone sells "soul" insurance... of course, that starts into the religion discussion and that's a no-no.
 

Insight said:
I'm pretty sure health insurance only covers bodily injury. Perhaps someone sells "soul" insurance... of course, that starts into the religion discussion and that's a no-no.

Actually, I think religious discussion is okay when it is concerning the game world. It is the religious discussions about the real world that we ahve to avoid. :D
 

FYI, the license DC increases were a result of my last group that was willing to bankrupt themselves (wealth bonuses of +1 all around) to get lots of guns (assault rifles, submachine guns, etc.) It wasn't really the campaign I was looking for, so I increased the DCs to discourage it.

I will lower them to the levels in the book on one condition: please, please, please only take the Personal Firearms Proficiency or Archaic Weapons Proficiency and purchase weapons if it is reasonably justified by your background. By "reasonably justified" I mean that its likely your character is to have encountered/used these weapons in their life. If you use the phrase "its a hobby" or "he likes guns" then it may not be reasonable.

I'm not going to lie to you and tell you that there isn't going to be any combat in this game, but I will say that its not going to be the focus of the game. Also, I promise that characters who don't take those proficiencies and do not purchase weapons have already been factored into the campaign; they will not die a swift, painful death, (nor a slow, agonizing one) I swear.
 

Guardsmith said:
I will lower them to the levels in the book on one condition: please, please, please only take the Personal Firearms Proficiency or Archaic Weapons Proficiency and purchase weapons if it is reasonably justified by your background. By "reasonably justified" I mean that its likely your character is to have encountered/used these weapons in their life. If you use the phrase "its a hobby" or "he likes guns" then it may not be reasonable.


I believe it is justified with my PC...


One thing to note, is maybe it is worthwhile to leave the increase on Restricted and Military weapons...but for simple firearms and driver's licenses, the original pricing is probably okay.
 

Rhun said:
I believe it is justified with my PC...


One thing to note, is maybe it is worthwhile to leave the increase on Restricted and Military weapons...but for simple firearms and driver's licenses, the original pricing is probably okay.

Yeah, I agree with the above. I believe my character, with his background, would reasonably possess a sidearm. There's no way I can see him getting more than a pistol unless something strange happens. Plus, hopefully I'll have spells soon.
 

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