Fangor the Fierce
First Post
Currently, I am playing in a few games here on the boards. I have not been playing long, but I would like to try running a game and see how it goes. It's a campaign I made up, set in the basic D&D world of Greyhawk, or actully in an alternate universe, to where the races and gods/deity's are prettu much the same, but with the common callendar of sunday through saturday, and so forth. I never really got into the whole callendar system, so this is one house rule I go by.
It will be a starting campaign with level 1 characters, anything from the 3.5 PHB. I own the 3.5 PHB, DM Guide, Monster's Manual, Arm's & Equipment Guide, and the Traps & Treachery book. That's pretty much what I am going by, so be warned. It's a heroic campaign, and here's the intro...
The current times have been quiet for the most part. It has been a long time since the name of Maximo Stonefist had been heard, other than wild stories of adventures and monsters. He has long since given up the brave life of adventuring and has been rumored to be living in a city by the name of Springside. Springside is a city that dwells in a lower valley beneath some mountains. It has always been a nice town, with the occasional chance for adventure popping up here and there. Many adventurers have made it their goal to make it to Springside, meet with Maximo, and learn all that they can from him. His teachings have been known to prove many adventurers as heroes in their own right. This is your destiny and your first decision is to make it to Springside.
The roads in this country used to be numerous, with merchant caravans wandering around, from town to town. Unfortunately, Springside is somewhat cut off from most of the other routes, due to the mountains that guard it’s eastern and northern sides. The rest of the countryside is dense forest. Small rivers and creeks are sparse, and many wild animals roam the forest. The western edge of Springside is where the main road meets its gates. The roads frequently held many people traveling to this town for various supplies, aid for nearby villages, or the wandering adventurer looking for a quest to fulfill. It is a dirt road, with no cobblestones. Wagon tracks are very rare now these days, as times have changed. The southern edge of town opens into the large Valley of Draken. The valley is not desolate, and there are patches of hills, small groves of trees, and many scattered rock patterns. The mountains continue to border this valley to the east and dark skies have always clouded the upper region of the mountains. Blacktongue Mountain is the famous mountain that usually frequents most stories of Maximo. His greatest adventure was assisting in the slaying of a great dragon that loomed over the valley many years ago. The valley was in dire need of saving, and he, along with a group of able-bodied souls, set out and destroyed the dragon. Since then, the valley has had peace, or so it would seem. You can make your way to town via this valley, but it is usually deemed as a secondary route. You have each been sought out from your home and received a letter from Maximo Stonefist.
Each of your characters suddenly is approached by a hooded figure. It is small, a little over 3 feet high, but obviously not a child. He asks your names, and when you respond, he sighs. It appears that he has been traveling for some time to reach you. He takes out a parchment, and proceeds to mark on it. He then reaches into his cloak, and hands you a sealed envelope. Two large initials of MS mark the seal. Upon opening the envelope, you notice that the hooded figure has disappeared. You frantically search the area, but he is nowhere to be found. Upon opening the envelope, a small card falls out. It is dark red, with the only the number (each character has a certain number) on it. (Detect Magic to check cards) The accompanying letter reads as follows:
"Dear (insert name here),
You may or may not know of who I am, so I will begin with an introduction. My name is Maximo Stonefist. I am the current master of the Academy of Stone, in the city of Springside. I am a teacher of sorts, dealing with the training of mind and body for quests of great note. I cannot reveal as to how your name is on this list or why you have received this letter, other than it is a matter of great secrecy that can only be revealed in person. I am requesting an audience with you, and if that goes well, you will begin your studies immediately. Please make your way to the city of Springside by sundown of the next new moon. Please do not discuss this matter with anyone. Please bring the enclosed card to my training grounds for further information.
Regards,
Maximo Stonefist - Master Teacher"
You now have a few days to make your way to this city and meet this Maximo Stonefist. The adventure will start once you decide to accept the offer and head to Stonefist. We will begin at the city gates, where you will meet. The meeting will commence on the road, as you see the city gates. Whoever approaches first, is greeted by the hooded figure again, as he has been waiting. He stops you and only asks that you be patient. Once I get your characters info, I will continue with who meets with the hooded figure first. Then the adventure will begin.
Any interest? I am willing to play with newbies, but some guidance may be needed if I have a question or two. I tried this campaign out with my gaming group, and they seem to take to it with great interest. Believe me, you will surely not be dissapointed. Warning, they seem to think I have some creative lab set up with monsters and traps and vile things waiting for their characters.
I would like to limit the field to 6 characters, with a few alternates, as I have found that in the games I play, alternates are always in need.
Thanks,
Fangor
Current players:
Lefferts - Nedander - Male Human Bard
Krug - Nyela Lintra - Female Halfling Rogue
Gomez - Gray Sparrow - Female Half-Elf Monk
Drakknyte - Kevin Hill - Male Human Fighter
D'Amico Vega - Darius Anglides - Male Human Sorceror
Students:
Hesseroph - Ghid "Mule" Coldstream - Male Human Cleric
WYSIWYG - Jean Ash - Male Elven Fighter
Temujin - Mugen Sho - Male Human Monk
It will be a starting campaign with level 1 characters, anything from the 3.5 PHB. I own the 3.5 PHB, DM Guide, Monster's Manual, Arm's & Equipment Guide, and the Traps & Treachery book. That's pretty much what I am going by, so be warned. It's a heroic campaign, and here's the intro...
Hands of Fate
Intro
The current times have been quiet for the most part. It has been a long time since the name of Maximo Stonefist had been heard, other than wild stories of adventures and monsters. He has long since given up the brave life of adventuring and has been rumored to be living in a city by the name of Springside. Springside is a city that dwells in a lower valley beneath some mountains. It has always been a nice town, with the occasional chance for adventure popping up here and there. Many adventurers have made it their goal to make it to Springside, meet with Maximo, and learn all that they can from him. His teachings have been known to prove many adventurers as heroes in their own right. This is your destiny and your first decision is to make it to Springside.
The roads in this country used to be numerous, with merchant caravans wandering around, from town to town. Unfortunately, Springside is somewhat cut off from most of the other routes, due to the mountains that guard it’s eastern and northern sides. The rest of the countryside is dense forest. Small rivers and creeks are sparse, and many wild animals roam the forest. The western edge of Springside is where the main road meets its gates. The roads frequently held many people traveling to this town for various supplies, aid for nearby villages, or the wandering adventurer looking for a quest to fulfill. It is a dirt road, with no cobblestones. Wagon tracks are very rare now these days, as times have changed. The southern edge of town opens into the large Valley of Draken. The valley is not desolate, and there are patches of hills, small groves of trees, and many scattered rock patterns. The mountains continue to border this valley to the east and dark skies have always clouded the upper region of the mountains. Blacktongue Mountain is the famous mountain that usually frequents most stories of Maximo. His greatest adventure was assisting in the slaying of a great dragon that loomed over the valley many years ago. The valley was in dire need of saving, and he, along with a group of able-bodied souls, set out and destroyed the dragon. Since then, the valley has had peace, or so it would seem. You can make your way to town via this valley, but it is usually deemed as a secondary route. You have each been sought out from your home and received a letter from Maximo Stonefist.
Each of your characters suddenly is approached by a hooded figure. It is small, a little over 3 feet high, but obviously not a child. He asks your names, and when you respond, he sighs. It appears that he has been traveling for some time to reach you. He takes out a parchment, and proceeds to mark on it. He then reaches into his cloak, and hands you a sealed envelope. Two large initials of MS mark the seal. Upon opening the envelope, you notice that the hooded figure has disappeared. You frantically search the area, but he is nowhere to be found. Upon opening the envelope, a small card falls out. It is dark red, with the only the number (each character has a certain number) on it. (Detect Magic to check cards) The accompanying letter reads as follows:
"Dear (insert name here),
You may or may not know of who I am, so I will begin with an introduction. My name is Maximo Stonefist. I am the current master of the Academy of Stone, in the city of Springside. I am a teacher of sorts, dealing with the training of mind and body for quests of great note. I cannot reveal as to how your name is on this list or why you have received this letter, other than it is a matter of great secrecy that can only be revealed in person. I am requesting an audience with you, and if that goes well, you will begin your studies immediately. Please make your way to the city of Springside by sundown of the next new moon. Please do not discuss this matter with anyone. Please bring the enclosed card to my training grounds for further information.
Regards,
Maximo Stonefist - Master Teacher"
You now have a few days to make your way to this city and meet this Maximo Stonefist. The adventure will start once you decide to accept the offer and head to Stonefist. We will begin at the city gates, where you will meet. The meeting will commence on the road, as you see the city gates. Whoever approaches first, is greeted by the hooded figure again, as he has been waiting. He stops you and only asks that you be patient. Once I get your characters info, I will continue with who meets with the hooded figure first. Then the adventure will begin.
Any interest? I am willing to play with newbies, but some guidance may be needed if I have a question or two. I tried this campaign out with my gaming group, and they seem to take to it with great interest. Believe me, you will surely not be dissapointed. Warning, they seem to think I have some creative lab set up with monsters and traps and vile things waiting for their characters.
I would like to limit the field to 6 characters, with a few alternates, as I have found that in the games I play, alternates are always in need.
Thanks,
Fangor
Current players:
Lefferts - Nedander - Male Human Bard
Krug - Nyela Lintra - Female Halfling Rogue
Gomez - Gray Sparrow - Female Half-Elf Monk
Drakknyte - Kevin Hill - Male Human Fighter
D'Amico Vega - Darius Anglides - Male Human Sorceror
Students:
Hesseroph - Ghid "Mule" Coldstream - Male Human Cleric
WYSIWYG - Jean Ash - Male Elven Fighter
Temujin - Mugen Sho - Male Human Monk
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