[OOC] House Millithor in City of the Spider Queen

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I'm also going away for two weeks, starting next sunday (27th). Don't know if I'll have access to computer/internet.

Quertus will probably be studying the damn coin, trying to figure out the exact properties of it with the Identify spell (revised version tells everyting, just swap Bull's Strength for it from Quertus' spell list). He'll also be checking what spells the spellbook he got as a gift contains.

In combat, Quertus will probably use Haste on everybody first. If he thinks that he's threatened, he will then cast defensive spells. If he's moderately sure he's safe, he'll just start killing people.
 
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Vacations

Given that we have multiple people going on vacations for the next two weeks, I'm not going to make any plans to resolve anything major in the next two weeks. Also, I'm going to be out of town for the next two weeks ... now I travel for work alot, so I generally have internet access while I'm out of town, but I don't mind slowing down plot resolution for a couple of weeks.

I saw Yassara, the matron's player, on-line yesterday and she said that she has had computer issues, but they are hopefully resolved. So she probably needs some time to catch up and then she'll be able to start posting again.

So, this is a long winded way of saying that the players are going to have two weeks for the conversation with Yyssiryl regarding the gifts and anything else you want to ask Yyssiryl. At which point, we will wrap that conversation up and move to the next plot item.

Regarding 3.5, I'm going to continue my current policy of "If you have the new books, please use the new rules. If you only have the old books, that's ok, just use the old rules." I have a copy of the new books, and yes, Kurgoth is a 3.5 Balor.

Oh, I posted stats for Grivak the Goblin in the Rogues Gallery thread.
 

Fighting Demons

Maermydra has been overrun by demons.

We're going (sooner or later) to Maermydra.

Hence, we're going to be fighting demons again.

Sadly, given our general lack* of [Good] weapons, it's going to be really, really hard to fight them effectively.

Anyone have any thoughts?
I'm hoping that between us we can come up with something better than "Protect Quertus while he fireballs them". :p

*not to mention the fact that we can't use them effectively as we're all evil...
 

Re: Vacations

Endur said:
Regarding 3.5, I'm going to continue my current policy of "If you have the new books, please use the new rules. If you only have the old books, that's ok, just use the old rules." I have a copy of the new books, and yes, Kurgoth is a 3.5 Balor.

The only problem is just that the prices of some magic items have gone up in 3.5. For example, Winged Boots' price has risen by about 5000gp or so, and this would be over Quertus' wealth. Do I just leave items as they are, or swap them around until their total value is below wealth limit.
 

magic items in 3.5

For the magic items in 3.5, lets not worry about the price issue. What you bought under 3.0 is what you have.

Now if the item's abilties changed, then you'll have whatever the new abilties are. For example, cloak of elvenkind and boots of elvenkind only give +5 to move silently and hide in 3.5e.
 

Re: Fighting Demons

Pyrex said:
Anyone have any thoughts?
I'm hoping that between us we can come up with something better than "Protect Quertus while he fireballs them". :p

Well, since demons have fire resistance (some have outright fire immunity), it's going to be more like "Protect Quertus while he Magic Missiles them". :D

But a fact is, I hope to pick up Dismissal, Banishment and Magic Circle Agains Evil at some point. Hold Monster and Coup De Grace might also be a good tactic. As my summoning of celestial monsters would have been, before taken down by the almighty DM.

You know, I'm going to pick up Tongues and Permanency and make the former permanent on me. Can I then direct the goddamn celestials effectively?

...Or I could just learn whatever language they speak by spending 2 skill points.

The problem is that Quertus has magnificent 63 gold pieces.


The good weapon problem can be solved if somebody of our Rogue/Fighters took Use Magic Device. Bane weapons (now again only +1 enhancement) might also help.

Why, oh why, there isn't a Mass Align Weapon spell?



Besides, how do you protect somebody from enemies with At will Teleportation?
 
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Re: Fighting Demons

With regards to Maermydra being overrun, don't forget:

1) that it was a renegade Archmage that opened the gate to summon the demons;
2) the renegade Archmage flies on top of a powerful shadow creature;
3) that it was an Alhoon (Illithid Lich) that gave the signal for the slave revolt to begin simultaneously in both Menzoberanzan and Maermydra;
4) there are lots of rampaging slaves in Maermydra (including Giants and War Trolls);
5) Driders are among those seeking revenge in Maermydra against the Noble Houses;
6) Several Noble Houses are still surviving, albeit under siege.

Pyrex said:
Maermydra has been overrun by demons.

 

Umm, was Quertus just grappling with a 9th level rogue, who could probably have killed him with a sneak attack? :eek:

Damn goblins. Kill them all I say.
 
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Re: Re: Fighting Demons

Originally posted by Xael
The good weapon problem can be solved if somebody of our Rogue/Fighters took Use Magic Device. Bane weapons (now again only +1 enhancement) might also help.

Uhm, possible. I'm the only Warrior/Rogue we have AFAIK. We got a Sorceror/Rogue, a Rogue/Ranger, a Ranger/Fighter and a Fighter/Sorceror. Looks like a friggin merry go round :p . And since none of those are the favored class, 3 of us are limited to keeping the class levels balanced while the 4th decided to go for XP penalties.

But ehmm, I was already doing quite some damage though.
 
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Re: Re: Fighting Demons

Endur said:
With regards to Maermydra being overrun, don't forget:

1) that it was a renegade Archmage that opened the gate to summon the demons;
2) the renegade Archmage flies on top of a powerful shadow creature;
3) that it was an Alhoon (Illithid Lich) that gave the signal for the slave revolt to begin simultaneously in both Menzoberanzan and Maermydra;
4) there are lots of rampaging slaves in Maermydra (including Giants and War Trolls);
5) Driders are among those seeking revenge in Maermydra against the Noble Houses;
6) Several Noble Houses are still surviving, albeit under siege.


Hmm, we've got quite the job ahead of us recovering the assets of the trading company then. Anyone have any ideas? My current ideas are as follows...

1) Sneak in, loot the trading house, sneak out.

2) Sneak in, organize guerilla resistance among the remaining noble houses, deal with the wizard, his shadow dragon and the balor and regain control of Maermydra.
 

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